#EDD7DB

Closest named color: Gainsboro (#DCDCDC). oklch(89.8% 0.025 5.1), rgb(237, 215, 219).

Aa

Black text reads best on this color (15.34:1).

About this color

#EDD7DB is a light close to neutral grey. In OKLCH its lightness is 90%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.025 away. Black text reads best on it, at 15.34:1.

Hue familyNeutrals
Lightnesslight (90%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text15.34:1
White text1.36:1

Values

HEX#EDD7DB
RGBrgb(237, 215, 219)
HSLhsl(349, 38%, 89%)
OKLCHoklch(89.8% 0.025 5.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD7DB 1.36:1 Fails Lc -20.6 Dividers and decoration only
Black text on #EDD7DB 15.34:1 AAA Lc 85.7 Fine for body text
#EDD7DB text on white 1.36:1 Fails Lc 18.0 Dividers and decoration only
#EDD7DB text on black 15.34:1 AAA Lc -85.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #EDD7DB

    oklch(89.8% 0.025 5.1)

  4. Step 300

    300

    #D4B8BE

    oklch(80.8% 0.033 3.3)

  5. Step 400

    400

    #BD949C

    oklch(70.7% 0.05 5.4)

  6. Step 500

    500

    #AC7984

    oklch(63.1% 0.065 4.9)

  7. Step 600

    600

    #97626D

    oklch(55.6% 0.07 6)

  8. Step 700

    700

    #81515B

    oklch(49.2% 0.066 6.2)

  9. Step 800

    800

    #69424B

    oklch(42.7% 0.055 4.6)

  10. Step 900

    900

    #55383E

    oklch(37.6% 0.042 5.7)

  11. Step 950

    950

    #322125

    oklch(27% 0.027 3.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDD7DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DADADB0.026
Deuteranopia (no green cones)#DFDEDB0.025
Tritanopia (no blue cones)#F2D6D80.008
Achromatopsia (no color)#DCDCDC0.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD7DB

    #EDD7DB

    oklch(89.8% 0.025 5.1)

  • #CCE3DF

    #CCE3DF

    oklch(89.8% 0.025 184.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD7DB

    #EDD7DB

    oklch(89.8% 0.025 5.1)

  • #E9D8E4

    #E9D8E4

    oklch(89.9% 0.025 336.1)

  • #EDD8D2

    #EDD8D2

    oklch(89.8% 0.025 36.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD7DB

    #EDD7DB

    oklch(89.8% 0.025 5.1)

  • #D1E3D6

    #D1E3D6

    oklch(89.9% 0.026 154.4)

  • #CCE2E8

    #CCE2E8

    oklch(89.8% 0.025 215.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD7DB

    #EDD7DB

    oklch(89.8% 0.025 5.1)

  • #D9E1CF

    #D9E1CF

    oklch(89.9% 0.026 126.6)

  • #D0E0ED

    #D0E0ED

    oklch(89.9% 0.025 242.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD7DB

    #EDD7DB

    oklch(89.8% 0.025 5.1)

  • #E2DECB

    #E2DECB

    oklch(89.9% 0.026 97.1)

  • #CCE3DF

    #CCE3DF

    oklch(89.8% 0.025 184.2)

  • #D8DDEE

    #D8DDEE

    oklch(89.9% 0.024 272.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD7DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD7DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.