#EDD3BD

Closest named color: Pale Oak (#DBCFB0). oklch(88.3% 0.041 62.5), rgb(237, 211, 189).

Aa

Black text reads best on this color (14.65:1).

About this color

#EDD3BD is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.041 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.65:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.65:1
White text1.43:1

Values

HEX#EDD3BD
RGBrgb(237, 211, 189)
HSLhsl(27, 57%, 84%)
OKLCHoklch(88.3% 0.041 62.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD3BD 1.43:1 Fails Lc -23.6 Dividers and decoration only
Black text on #EDD3BD 14.65:1 AAA Lc 82.9 Fine for body text
#EDD3BD text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#EDD3BD text on black 14.65:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E0

    oklch(93.7% 0.015 61.3)

  3. Step 200

    200 (this color)

    #EDD3BD

    oklch(88.3% 0.041 62.5)

  4. Step 300

    300

    #DABA9E

    oklch(80.9% 0.053 63.2)

  5. Step 400

    400

    #C79568

    oklch(70.7% 0.085 62.7)

  6. Step 500

    500

    #B8793D

    oklch(63% 0.109 62.1)

  7. Step 600

    600

    #A36117

    oklch(55.5% 0.118 62.5)

  8. Step 700

    700

    #8C5005

    oklch(49.1% 0.111 62.4)

  9. Step 800

    800

    #72420C

    oklch(42.8% 0.092 62.3)

  10. Step 900

    900

    #5C3814

    oklch(37.7% 0.071 62.3)

  11. Step 950

    950

    #36210D

    oklch(27% 0.045 62.4)

Export this scale for Tailwind in the Tailwind colors tool

#EDD3BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD4BC0.025
Deuteranopia (no green cones)#E1DABD0.024
Tritanopia (no blue cones)#F6CECD0.032
Achromatopsia (no color)#D7D7D70.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD3BD

    #EDD3BD

    oklch(88.3% 0.041 62.5)

  • #C1DCF2

    #C1DCF2

    oklch(88.2% 0.042 242.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD3BD

    #EDD3BD

    oklch(88.3% 0.041 62.5)

  • #F3CFC7

    #F3CFC7

    oklch(88.3% 0.042 32.6)

  • #E2D8BA

    #E2D8BA

    oklch(88.2% 0.041 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD3BD

    #EDD3BD

    oklch(88.3% 0.041 62.5)

  • #BAE0E9

    #BAE0E9

    oklch(88.2% 0.042 213.7)

  • #CFD7F5

    #CFD7F5

    oklch(88.2% 0.042 273.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD3BD

    #EDD3BD

    oklch(88.3% 0.041 62.5)

  • #BBE2DA

    #BBE2DA

    oklch(88.3% 0.042 181.5)

  • #DDD2F0

    #DDD2F0

    oklch(88.2% 0.042 302.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD3BD

    #EDD3BD

    oklch(88.3% 0.041 62.5)

  • #C5E1CB

    #C5E1CB

    oklch(88.3% 0.042 151.8)

  • #C1DCF2

    #C1DCF2

    oklch(88.2% 0.042 242.7)

  • #EACFE4

    #EACFE4

    oklch(88.3% 0.041 333.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD3BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD3BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.