#EDD2C0

Closest named color: Pale Oak (#DBCFB0). oklch(88.1% 0.039 55.8), rgb(237, 210, 192).

Aa

Black text reads best on this color (14.58:1).

About this color

#EDD2C0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 14.58:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.58:1
White text1.44:1

Values

HEX#EDD2C0
RGBrgb(237, 210, 192)
HSLhsl(24, 56%, 84%)
OKLCHoklch(88.1% 0.039 55.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD2C0 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #EDD2C0 14.58:1 AAA Lc 82.7 Fine for body text
#EDD2C0 text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#EDD2C0 text on black 14.58:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200 (this color)

    #EDD2C0

    oklch(88.1% 0.039 55.8)

  4. Step 300

    300

    #DBB9A2

    oklch(80.9% 0.05 56)

  5. Step 400

    400

    #C89470

    oklch(70.8% 0.08 55.7)

  6. Step 500

    500

    #B97849

    oklch(63.1% 0.103 55.5)

  7. Step 600

    600

    #A4602A

    oklch(55.6% 0.111 55.9)

  8. Step 700

    700

    #8C4F1D

    oklch(49.1% 0.103 56)

  9. Step 800

    800

    #72411A

    oklch(42.7% 0.086 56)

  10. Step 900

    900

    #5C371C

    oklch(37.6% 0.066 55.2)

  11. Step 950

    950

    #362111

    oklch(27% 0.042 57.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDD2C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD4BF0.027
Deuteranopia (no green cones)#E0D9C00.025
Tritanopia (no blue cones)#F6CDCD0.029
Achromatopsia (no color)#D7D7D70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD2C0

    #EDD2C0

    oklch(88.1% 0.039 55.8)

  • #C0DDEF

    #C0DDEF

    oklch(88.2% 0.04 235.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD2C0

    #EDD2C0

    oklch(88.1% 0.039 55.8)

  • #F1CFCB

    #F1CFCB

    oklch(88.2% 0.039 25.8)

  • #E3D7BC

    #E3D7BC

    oklch(88.2% 0.038 86.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD2C0

    #EDD2C0

    oklch(88.1% 0.039 55.8)

  • #BBE0E4

    #BBE0E4

    oklch(88.1% 0.039 204.5)

  • #CCD8F3

    #CCD8F3

    oklch(88.2% 0.039 266.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD2C0

    #EDD2C0

    oklch(88.1% 0.039 55.8)

  • #BEE1D7

    #BEE1D7

    oklch(88.2% 0.039 176.2)

  • #DAD3EF

    #DAD3EF

    oklch(88.1% 0.039 297)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD2C0

    #EDD2C0

    oklch(88.1% 0.039 55.8)

  • #C8DFC9

    #C8DFC9

    oklch(88.1% 0.039 146.4)

  • #C0DDEF

    #C0DDEF

    oklch(88.2% 0.04 235.2)

  • #E6D0E6

    #E6D0E6

    oklch(88.2% 0.038 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD2C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD2C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.