#EDD2B3

Closest named color: Vanilla (#E9D8A6). oklch(87.8% 0.051 70.9), rgb(237, 210, 179).

Aa

Black text reads best on this color (14.47:1).

About this color

#EDD2B3 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.051 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.027 away. Black text reads best on it, at 14.47:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.47:1
White text1.45:1

Values

HEX#EDD2B3
RGBrgb(237, 210, 179)
HSLhsl(32, 62%, 82%)
OKLCHoklch(87.8% 0.051 70.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD2B3 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #EDD2B3 14.47:1 AAA Lc 82.2 Fine for body text
#EDD2B3 text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#EDD2B3 text on black 14.47:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DD

    oklch(93.6% 0.018 70.2)

  3. Step 200

    200 (this color)

    #EDD2B3

    oklch(87.8% 0.051 70.9)

  4. Step 300

    300

    #DCBA92

    oklch(80.9% 0.066 71.2)

  5. Step 400

    400

    #CA9553

    oklch(70.7% 0.105 70.8)

  6. Step 500

    500

    #BB7907

    oklch(63% 0.134 71.1)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #372102

    oklch(27% 0.055 71.2)

Export this scale for Tailwind in the Tailwind colors tool

#EDD2B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD3B10.025
Deuteranopia (no green cones)#E2D9B40.022
Tritanopia (no blue cones)#F7CBC90.043
Achromatopsia (no color)#D6D6D60.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD2B3

    #EDD2B3

    oklch(87.8% 0.051 70.9)

  • #BFDAF8

    #BFDAF8

    oklch(87.8% 0.051 251.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD2B3

    #EDD2B3

    oklch(87.8% 0.051 70.9)

  • #F6CDBE

    #F6CDBE

    oklch(88% 0.051 41.1)

  • #DED9B2

    #DED9B2

    oklch(87.9% 0.052 101.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD2B3

    #EDD2B3

    oklch(87.8% 0.051 70.9)

  • #B3DFEF

    #B3DFEF

    oklch(87.8% 0.051 222)

  • #D0D4F9

    #D0D4F9

    oklch(87.9% 0.051 280.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD2B3

    #EDD2B3

    oklch(87.8% 0.051 70.9)

  • #B1E2DF

    #B1E2DF

    oklch(87.8% 0.051 191.6)

  • #E2CEF0

    #E2CEF0

    oklch(87.8% 0.051 311.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD2B3

    #EDD2B3

    oklch(87.8% 0.051 70.9)

  • #BAE2CC

    #BAE2CC

    oklch(87.8% 0.052 161.1)

  • #BFDAF8

    #BFDAF8

    oklch(87.8% 0.051 251.1)

  • #EFCAE1

    #EFCAE1

    oklch(87.7% 0.051 340.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD2B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD2B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.