#EDD1D2

Closest named color: Mimi Pink (#FFCAD4). oklch(88.4% 0.031 15.3), rgb(237, 209, 210).

Aa

Black text reads best on this color (14.65:1).

About this color

#EDD1D2 is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.031 and its hue 15°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.031 away. Black text reads best on it, at 14.65:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.65:1
White text1.43:1

Values

HEX#EDD1D2
RGBrgb(237, 209, 210)
HSLhsl(358, 44%, 87%)
OKLCHoklch(88.4% 0.031 15.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD1D2 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #EDD1D2 14.65:1 AAA Lc 82.9 Fine for body text
#EDD1D2 text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#EDD1D2 text on black 14.65:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F2E7E7

    oklch(93.7% 0.012 17.4)

  3. Step 200

    200 (this color)

    #EDD1D2

    oklch(88.4% 0.031 15.3)

  4. Step 300

    300

    #DAB7B8

    oklch(81% 0.04 16.1)

  5. Step 400

    400

    #C69193

    oklch(70.8% 0.064 16.3)

  6. Step 500

    500

    #B67579

    oklch(63.2% 0.082 15.6)

  7. Step 600

    600

    #A15D62

    oklch(55.7% 0.089 15.6)

  8. Step 700

    700

    #8A4C51

    oklch(49.2% 0.084 15.5)

  9. Step 800

    800

    #703F42

    oklch(42.8% 0.069 16.4)

  10. Step 900

    900

    #5B3538

    oklch(37.6% 0.055 14.9)

  11. Step 950

    950

    #351F21

    oklch(26.9% 0.034 13.7)

Export this scale for Tailwind in the Tailwind colors tool

#EDD1D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D5D20.034
Deuteranopia (no green cones)#DCD9D20.030
Tritanopia (no blue cones)#F3CFD10.009
Achromatopsia (no color)#D7D7D70.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD1D2

    #EDD1D2

    oklch(88.4% 0.031 15.3)

  • #C2E0DF

    #C2E0DF

    oklch(88.5% 0.032 194.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD1D2

    #EDD1D2

    oklch(88.4% 0.031 15.3)

  • #E9D1DD

    #E9D1DD

    oklch(88.4% 0.031 346)

  • #ECD3C8

    #ECD3C8

    oklch(88.5% 0.032 45.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD1D2

    #EDD1D2

    oklch(88.4% 0.031 15.3)

  • #C7E0D4

    #C7E0D4

    oklch(88.5% 0.031 165.2)

  • #C4DEE9

    #C4DEE9

    oklch(88.5% 0.032 225.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD1D2

    #EDD1D2

    oklch(88.4% 0.031 15.3)

  • #D0DEC9

    #D0DEC9

    oklch(88.4% 0.032 135)

  • #CCDAEE

    #CCDAEE

    oklch(88.4% 0.031 257.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD1D2

    #EDD1D2

    oklch(88.4% 0.031 15.3)

  • #DBDAC3

    #DBDAC3

    oklch(88.3% 0.031 105)

  • #C2E0DF

    #C2E0DF

    oklch(88.5% 0.032 194.1)

  • #D6D6ED

    #D6D6ED

    oklch(88.3% 0.031 285.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD1D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD1D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.