#EDD0AD

Closest named color: Vanilla (#E9D8A6). oklch(87.3% 0.057 72.2), rgb(237, 208, 173).

Aa

Black text reads best on this color (14.22:1).

About this color

#EDD0AD is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.057 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.026 away. Black text reads best on it, at 14.22:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.22:1
White text1.47:1

Values

HEX#EDD0AD
RGBrgb(237, 208, 173)
HSLhsl(33, 64%, 80%)
OKLCHoklch(87.3% 0.057 72.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD0AD 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #EDD0AD 14.22:1 AAA Lc 81.3 Fine for body text
#EDD0AD text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EDD0AD text on black 14.22:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EDD0AD

    oklch(87.3% 0.057 72.2)

  4. Step 300

    300

    #DEBA8D

    oklch(81% 0.072 72.7)

  5. Step 400

    400

    #CD9446

    oklch(70.7% 0.117 72.4)

  6. Step 500

    500

    #BB7A00

    oklch(63.2% 0.135 72.2)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD0AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AB0.026
Deuteranopia (no green cones)#E2D7AE0.022
Tritanopia (no blue cones)#F8C9C60.047
Achromatopsia (no color)#D4D4D40.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD0AD

    #EDD0AD

    oklch(87.3% 0.057 72.2)

  • #BBD8FA

    #BBD8FA

    oklch(87.2% 0.057 252.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD0AD

    #EDD0AD

    oklch(87.3% 0.057 72.2)

  • #F7CAB8

    #F7CAB8

    oklch(87.3% 0.057 42.9)

  • #DCD7AD

    #DCD7AD

    oklch(87.3% 0.056 101.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD0AD

    #EDD0AD

    oklch(87.3% 0.057 72.2)

  • #ADDEF0

    #ADDEF0

    oklch(87.2% 0.056 222.4)

  • #CFD1FA

    #CFD1FA

    oklch(87.2% 0.057 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD0AD

    #EDD0AD

    oklch(87.3% 0.057 72.2)

  • #AAE2DF

    #AAE2DF

    oklch(87.4% 0.057 192)

  • #E2CBF1

    #E2CBF1

    oklch(87.3% 0.057 312.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD0AD

    #EDD0AD

    oklch(87.3% 0.057 72.2)

  • #B5E2CA

    #B5E2CA

    oklch(87.4% 0.057 161.7)

  • #BBD8FA

    #BBD8FA

    oklch(87.2% 0.057 252.6)

  • #F1C7E0

    #F1C7E0

    oklch(87.3% 0.057 341.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD0AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD0AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.