#EDD0AC

Closest named color: Vanilla (#E9D8A6). oklch(87.3% 0.058 72.9), rgb(237, 208, 172).

Aa

Black text reads best on this color (14.21:1).

About this color

#EDD0AC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.058 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.025 away. Black text reads best on it, at 14.21:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.21:1
White text1.47:1

Values

HEX#EDD0AC
RGBrgb(237, 208, 172)
HSLhsl(33, 64%, 80%)
OKLCHoklch(87.3% 0.058 72.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD0AC 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #EDD0AC 14.21:1 AAA Lc 81.2 Fine for body text
#EDD0AC text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EDD0AC text on black 14.21:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EDD0AC

    oklch(87.3% 0.058 72.9)

  4. Step 300

    300

    #DEBA8B

    oklch(80.9% 0.074 73.9)

  5. Step 400

    400

    #CD9443

    oklch(70.7% 0.119 73.2)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD0AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD0AA0.026
Deuteranopia (no green cones)#E2D7AD0.022
Tritanopia (no blue cones)#F8C9C60.048
Achromatopsia (no color)#D4D4D40.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD0AC

    #EDD0AC

    oklch(87.3% 0.058 72.9)

  • #BBD8FB

    #BBD8FB

    oklch(87.2% 0.058 253.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD0AC

    #EDD0AC

    oklch(87.3% 0.058 72.9)

  • #F7CAB7

    #F7CAB7

    oklch(87.3% 0.058 44.1)

  • #DCD7AC

    #DCD7AC

    oklch(87.2% 0.057 102)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD0AC

    #EDD0AC

    oklch(87.3% 0.058 72.9)

  • #ACDEF1

    #ACDEF1

    oklch(87.2% 0.058 223.2)

  • #CFD1FB

    #CFD1FB

    oklch(87.3% 0.058 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD0AC

    #EDD0AC

    oklch(87.3% 0.058 72.9)

  • #A9E2DF

    #A9E2DF

    oklch(87.3% 0.058 192.1)

  • #E3CBF1

    #E3CBF1

    oklch(87.4% 0.058 313.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD0AC

    #EDD0AC

    oklch(87.3% 0.058 72.9)

  • #B4E2CA

    #B4E2CA

    oklch(87.4% 0.058 162.2)

  • #BBD8FB

    #BBD8FB

    oklch(87.2% 0.058 253.3)

  • #F1C7DF

    #F1C7DF

    oklch(87.3% 0.057 343.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD0AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD0AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.