#EDD0A2

Closest named color: Vanilla (#E9D8A6). oklch(87.1% 0.068 79.1), rgb(237, 208, 162).

Aa

Black text reads best on this color (14.14:1).

About this color

#EDD0A2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.068 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.14:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.14:1
White text1.48:1

Values

HEX#EDD0A2
RGBrgb(237, 208, 162)
HSLhsl(37, 68%, 78%)
OKLCHoklch(87.1% 0.068 79.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD0A2 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #EDD0A2 14.14:1 AAA Lc 80.9 Fine for body text
#EDD0A2 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#EDD0A2 text on black 14.14:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F3E8D7

    oklch(93.5% 0.026 78.9)

  3. Step 200

    200 (this color)

    #EDD0A2

    oklch(87.1% 0.068 79.1)

  4. Step 300

    300

    #DFBA7F

    oklch(80.8% 0.087 78.7)

  5. Step 400

    400

    #CF951B

    oklch(70.8% 0.141 79.3)

  6. Step 500

    500

    #B37E00

    oklch(63% 0.131 79.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD0A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD09F0.025
Deuteranopia (no green cones)#E3D7A30.022
Tritanopia (no blue cones)#F9C7C40.061
Achromatopsia (no color)#D4D4D40.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD0A2

    #EDD0A2

    oklch(87.1% 0.068 79.1)

  • #BCD6FF

    #BCD6FF

    oklch(87.1% 0.064 259.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD0A2

    #EDD0A2

    oklch(87.1% 0.068 79.1)

  • #FBC8AD

    #FBC8AD

    oklch(87.1% 0.069 49.3)

  • #D7D9A5

    #D7D9A5

    oklch(87.1% 0.068 109.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD0A2

    #EDD0A2

    oklch(87.1% 0.068 79.1)

  • #A6DEF9

    #A6DEF9

    oklch(87.1% 0.068 229.2)

  • #D2CEFF

    #D2CEFF

    oklch(87.1% 0.067 288.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD0A2

    #EDD0A2

    oklch(87.1% 0.068 79.1)

  • #9FE3E5

    #9FE3E5

    oklch(87.1% 0.068 198.3)

  • #E9C7F2

    #E9C7F2

    oklch(87.2% 0.069 319.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD0A2

    #EDD0A2

    oklch(87.1% 0.068 79.1)

  • #A8E4CD

    #A8E4CD

    oklch(87.2% 0.069 169.1)

  • #BCD6FF

    #BCD6FF

    oklch(87.1% 0.064 259.4)

  • #F8C3DC

    #F8C3DC

    oklch(87.1% 0.068 348.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD0A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD0A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.