#EDCFAF

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.054 68.8), rgb(237, 207, 175).

Aa

Black text reads best on this color (14.14:1).

About this color

#EDCFAF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 14.14:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.14:1
White text1.48:1

Values

HEX#EDCFAF
RGBrgb(237, 207, 175)
HSLhsl(31, 63%, 81%)
OKLCHoklch(87.2% 0.054 68.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCFAF 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #EDCFAF 14.14:1 AAA Lc 80.9 Fine for body text
#EDCFAF text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#EDCFAF text on black 14.14:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #EDCFAF

    oklch(87.2% 0.054 68.8)

  4. Step 300

    300

    #DFB990

    oklch(80.9% 0.07 68.7)

  5. Step 400

    400

    #CE934E

    oklch(70.7% 0.112 68.6)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDCFAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD0AD0.028
Deuteranopia (no green cones)#E1D7B00.025
Tritanopia (no blue cones)#F8C8C60.044
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCFAF

    #EDCFAF

    oklch(87.2% 0.054 68.8)

  • #BAD9F8

    #BAD9F8

    oklch(87.3% 0.054 248.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCFAF

    #EDCFAF

    oklch(87.2% 0.054 68.8)

  • #F6C9BB

    #F6C9BB

    oklch(87.1% 0.055 38)

  • #DDD6AD

    #DDD6AD

    oklch(87.1% 0.055 99.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCFAF

    #EDCFAF

    oklch(87.2% 0.054 68.8)

  • #ADDEED

    #ADDEED

    oklch(87.1% 0.055 218.5)

  • #CCD2F9

    #CCD2F9

    oklch(87.2% 0.054 278.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCFAF

    #EDCFAF

    oklch(87.2% 0.054 68.8)

  • #ACE1DC

    #ACE1DC

    oklch(87.2% 0.055 189)

  • #DFCCF1

    #DFCCF1

    oklch(87.2% 0.054 308.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCFAF

    #EDCFAF

    oklch(87.2% 0.054 68.8)

  • #B7E0C8

    #B7E0C8

    oklch(87.1% 0.054 159.4)

  • #BAD9F8

    #BAD9F8

    oklch(87.3% 0.054 248.4)

  • #EEC8E1

    #EEC8E1

    oklch(87.3% 0.054 338.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCFAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCFAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.