#EDCEAC

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.057 69.6), rgb(237, 206, 172).

Aa

Black text reads best on this color (14.02:1).

About this color

#EDCEAC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.057 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 14.02:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.02:1
White text1.49:1

Values

HEX#EDCEAC
RGBrgb(237, 206, 172)
HSLhsl(31, 64%, 80%)
OKLCHoklch(86.9% 0.057 69.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCEAC 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #EDCEAC 14.02:1 AAA Lc 80.4 Fine for body text
#EDCEAC text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#EDCEAC text on black 14.02:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EDCEAC

    oklch(86.9% 0.057 69.6)

  4. Step 300

    300

    #E0B98D

    oklch(81% 0.074 69.9)

  5. Step 400

    400

    #CF9247

    oklch(70.6% 0.117 69.4)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDCEAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFAA0.029
Deuteranopia (no green cones)#E0D6AD0.026
Tritanopia (no blue cones)#F8C7C50.047
Achromatopsia (no color)#D3D3D30.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCEAC

    #EDCEAC

    oklch(86.9% 0.057 69.6)

  • #B8D8F9

    #B8D8F9

    oklch(87% 0.057 249.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCEAC

    #EDCEAC

    oklch(86.9% 0.057 69.6)

  • #F6C8B8

    #F6C8B8

    oklch(86.9% 0.057 40.1)

  • #DDD5AB

    #DDD5AB

    oklch(86.9% 0.056 98.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCEAC

    #EDCEAC

    oklch(86.9% 0.057 69.6)

  • #ABDDEE

    #ABDDEE

    oklch(86.8% 0.057 220.7)

  • #CCD1FA

    #CCD1FA

    oklch(87% 0.057 279.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCEAC

    #EDCEAC

    oklch(86.9% 0.057 69.6)

  • #A9E1DC

    #A9E1DC

    oklch(87% 0.058 189.3)

  • #DFCAF1

    #DFCAF1

    oklch(86.9% 0.058 309.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCEAC

    #EDCEAC

    oklch(86.9% 0.057 69.6)

  • #B5E0C7

    #B5E0C7

    oklch(86.9% 0.057 159.5)

  • #B8D8F9

    #B8D8F9

    oklch(87% 0.057 249.3)

  • #EFC6E0

    #EFC6E0

    oklch(87% 0.057 340)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCEAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCEAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.