#EDCEAB

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.058 70.3), rgb(237, 206, 171).

Aa

Black text reads best on this color (14.01:1).

About this color

#EDCEAB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.058 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 14.01:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.01:1
White text1.49:1

Values

HEX#EDCEAB
RGBrgb(237, 206, 171)
HSLhsl(32, 65%, 80%)
OKLCHoklch(86.9% 0.058 70.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCEAB 1.49:1 Fails Lc -26.5 Dividers and decoration only
Black text on #EDCEAB 14.01:1 AAA Lc 80.4 Fine for body text
#EDCEAB text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#EDCEAB text on black 14.01:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EDCEAB

    oklch(86.9% 0.058 70.3)

  4. Step 300

    300

    #E0B98C

    oklch(80.9% 0.075 70.5)

  5. Step 400

    400

    #D09344

    oklch(70.8% 0.12 70.6)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4400

    oklch(42.6% 0.092 70.1)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDCEAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFA90.029
Deuteranopia (no green cones)#E1D6AC0.025
Tritanopia (no blue cones)#F9C7C40.047
Achromatopsia (no color)#D3D3D30.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCEAB

    #EDCEAB

    oklch(86.9% 0.058 70.3)

  • #B8D7F9

    #B8D7F9

    oklch(86.8% 0.058 250.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCEAB

    #EDCEAB

    oklch(86.9% 0.058 70.3)

  • #F7C8B7

    #F7C8B7

    oklch(86.9% 0.059 40.8)

  • #DCD5AA

    #DCD5AA

    oklch(86.8% 0.057 99.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCEAB

    #EDCEAB

    oklch(86.9% 0.058 70.3)

  • #AADDEF

    #AADDEF

    oklch(86.8% 0.058 221.5)

  • #CCD0FA

    #CCD0FA

    oklch(86.8% 0.058 280.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCEAB

    #EDCEAB

    oklch(86.9% 0.058 70.3)

  • #A8E1DC

    #A8E1DC

    oklch(86.9% 0.059 189.4)

  • #E0CAF1

    #E0CAF1

    oklch(86.9% 0.058 310.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCEAB

    #EDCEAB

    oklch(86.9% 0.058 70.3)

  • #B3E0C7

    #B3E0C7

    oklch(86.8% 0.058 160.6)

  • #B8D7F9

    #B8D7F9

    oklch(86.8% 0.058 250.9)

  • #EFC6E0

    #EFC6E0

    oklch(87% 0.057 340)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCEAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCEAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.