#EDCEA2

Closest named color: Vanilla (#E9D8A6). oklch(86.7% 0.067 76.3), rgb(237, 206, 162).

Aa

Black text reads best on this color (13.95:1).

About this color

#EDCEA2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.067 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.025 away. Black text reads best on it, at 13.95:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.95:1
White text1.50:1

Values

HEX#EDCEA2
RGBrgb(237, 206, 162)
HSLhsl(35, 68%, 78%)
OKLCHoklch(86.7% 0.067 76.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCEA2 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #EDCEA2 13.95:1 AAA Lc 80.1 Fine for body text
#EDCEA2 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EDCEA2 text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200 (this color)

    #EDCEA2

    oklch(86.7% 0.067 76.3)

  4. Step 300

    300

    #E1B980

    oklch(80.8% 0.087 75.8)

  5. Step 400

    400

    #D19323

    oklch(70.7% 0.138 76.3)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDCEA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACE9F0.028
Deuteranopia (no green cones)#E2D6A30.024
Tritanopia (no blue cones)#F9C5C20.058
Achromatopsia (no color)#D2D2D20.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCEA2

    #EDCEA2

    oklch(86.7% 0.067 76.3)

  • #B8D6FF

    #B8D6FF

    oklch(86.8% 0.066 256.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCEA2

    #EDCEA2

    oklch(86.7% 0.067 76.3)

  • #FAC6AE

    #FAC6AE

    oklch(86.6% 0.068 46)

  • #D8D7A3

    #D8D7A3

    oklch(86.7% 0.068 106.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCEA2

    #EDCEA2

    oklch(86.7% 0.067 76.3)

  • #A4DDF6

    #A4DDF6

    oklch(86.7% 0.068 226.8)

  • #CFCDFE

    #CFCDFE

    oklch(86.6% 0.068 286.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCEA2

    #EDCEA2

    oklch(86.7% 0.067 76.3)

  • #9EE2E2

    #9EE2E2

    oklch(86.8% 0.068 196)

  • #E5C6F1

    #E5C6F1

    oklch(86.6% 0.067 316.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCEA2

    #EDCEA2

    oklch(86.7% 0.067 76.3)

  • #A9E2C9

    #A9E2C9

    oklch(86.7% 0.068 166)

  • #B8D6FF

    #B8D6FF

    oklch(86.8% 0.066 256.3)

  • #F5C2DC

    #F5C2DC

    oklch(86.7% 0.067 346.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCEA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCEA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.