#EDCDDA

Closest named color: Mimi Pink (#FFCAD4). oklch(87.9% 0.04 351.5), rgb(237, 205, 218).

Aa

Black text reads best on this color (14.34:1).

About this color

#EDCDDA is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.040 and its hue 351°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.027 away. Black text reads best on it, at 14.34:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.34:1
White text1.46:1

Values

HEX#EDCDDA
RGBrgb(237, 205, 218)
HSLhsl(336, 47%, 87%)
OKLCHoklch(87.9% 0.04 351.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCDDA 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #EDCDDA 14.34:1 AAA Lc 81.7 Fine for body text
#EDCDDA text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#EDCDDA text on black 14.34:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F6

    oklch(97.2% 0.006 350.8)

  2. Step 100

    100

    #F2E6EB

    oklch(93.6% 0.015 350.1)

  3. Step 200

    200 (this color)

    #EDCDDA

    oklch(87.9% 0.04 351.5)

  4. Step 300

    300

    #DCB4C4

    oklch(81% 0.051 352.3)

  5. Step 400

    400

    #C98CA6

    oklch(70.8% 0.081 352.1)

  6. Step 500

    500

    #B96E91

    oklch(63.1% 0.104 351.1)

  7. Step 600

    600

    #A4557B

    oklch(55.6% 0.113 351.2)

  8. Step 700

    700

    #8C4567

    oklch(49% 0.105 351.6)

  9. Step 800

    800

    #723954

    oklch(42.6% 0.087 351.7)

  10. Step 900

    900

    #5D3246

    oklch(37.8% 0.068 351.5)

  11. Step 950

    950

    #361D29

    oklch(26.9% 0.043 350.2)

Export this scale for Tailwind in the Tailwind colors tool

#EDCDDA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D2DB0.041
Deuteranopia (no green cones)#D7D7D90.039
Tritanopia (no blue cones)#F2CCD10.013
Achromatopsia (no color)#D5D5D50.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCDDA

    #EDCDDA

    oklch(87.9% 0.04 351.5)

  • #BEE0D4

    #BEE0D4

    oklch(87.9% 0.039 172)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCDDA

    #EDCDDA

    oklch(87.9% 0.04 351.5)

  • #E4CFE7

    #E4CFE7

    oklch(87.9% 0.04 322)

  • #F0CDCC

    #F0CDCC

    oklch(87.8% 0.04 19.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCDDA

    #EDCDDA

    oklch(87.9% 0.04 351.5)

  • #C9DEC6

    #C9DEC6

    oklch(87.8% 0.039 141.7)

  • #BADFE2

    #BADFE2

    oklch(87.8% 0.039 202.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCDDA

    #EDCDDA

    oklch(87.9% 0.04 351.5)

  • #D7DABD

    #D7DABD

    oklch(87.8% 0.039 112)

  • #BEDCED

    #BEDCED

    oklch(87.8% 0.04 232.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCDDA

    #EDCDDA

    oklch(87.9% 0.04 351.5)

  • #E5D5BA

    #E5D5BA

    oklch(87.9% 0.04 80.9)

  • #BEE0D4

    #BEE0D4

    oklch(87.9% 0.039 172)

  • #C9D8F2

    #C9D8F2

    oklch(87.9% 0.039 261.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCDDA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCDDA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.