#EDCDC2

Closest named color: Light Rose (#FFC5CB). oklch(87.2% 0.039 39.9), rgb(237, 205, 194).

Aa

Black text reads best on this color (14.11:1).

About this color

#EDCDC2 is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.039 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.037 away. Black text reads best on it, at 14.11:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.11:1
White text1.48:1

Values

HEX#EDCDC2
RGBrgb(237, 205, 194)
HSLhsl(15, 54%, 85%)
OKLCHoklch(87.2% 0.039 39.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCDC2 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #EDCDC2 14.11:1 AAA Lc 80.8 Fine for body text
#EDCDC2 text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#EDCDC2 text on black 14.11:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F3E7E3

    oklch(93.6% 0.014 39.4)

  3. Step 200

    200 (this color)

    #EDCDC2

    oklch(87.2% 0.039 39.9)

  4. Step 300

    300

    #DEB6A9

    oklch(80.8% 0.05 38.8)

  5. Step 400

    400

    #CD907A

    oklch(70.8% 0.081 40.7)

  6. Step 500

    500

    #BE7359

    oklch(63.1% 0.103 39.8)

  7. Step 600

    600

    #AA5A3E

    oklch(55.7% 0.113 39.8)

  8. Step 700

    700

    #914930

    oklch(49% 0.104 39.6)

  9. Step 800

    800

    #763D28

    oklch(42.7% 0.086 40.6)

  10. Step 900

    900

    #603425

    oklch(37.7% 0.068 39.5)

  11. Step 950

    950

    #381F16

    oklch(27% 0.042 40.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDCDC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D0C10.036
Deuteranopia (no green cones)#DCD6C20.032
Tritanopia (no blue cones)#F6C9CA0.022
Achromatopsia (no color)#D4D4D40.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCDC2

    #EDCDC2

    oklch(87.2% 0.039 39.9)

  • #BADCE7

    #BADCE7

    oklch(87.3% 0.039 219.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCDC2

    #EDCDC2

    oklch(87.2% 0.039 39.9)

  • #EDCBCF

    #EDCBCF

    oklch(87.2% 0.039 9.9)

  • #E6D1BA

    #E6D1BA

    oklch(87.2% 0.039 69.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCDC2

    #EDCDC2

    oklch(87.2% 0.039 39.9)

  • #B9DEDB

    #B9DEDB

    oklch(87.3% 0.039 190.4)

  • #C2D8EE

    #C2D8EE

    oklch(87.3% 0.039 248.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCDC2

    #EDCDC2

    oklch(87.2% 0.039 39.9)

  • #C0DDCC

    #C0DDCC

    oklch(87.2% 0.039 159.8)

  • #CFD3EF

    #CFD3EF

    oklch(87.3% 0.039 279.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCDC2

    #EDCDC2

    oklch(87.2% 0.039 39.9)

  • #CDDBC0

    #CDDBC0

    oklch(87.4% 0.039 129.7)

  • #BADCE7

    #BADCE7

    oklch(87.3% 0.039 219.3)

  • #DDCEE9

    #DDCEE9

    oklch(87.2% 0.04 310.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCDC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCDC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.