#EDCCAF

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.054 63.3), rgb(237, 204, 175).

Aa

Black text reads best on this color (13.85:1).

About this color

#EDCCAF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.85:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.85:1
White text1.51:1

Values

HEX#EDCCAF
RGBrgb(237, 204, 175)
HSLhsl(28, 63%, 81%)
OKLCHoklch(86.6% 0.054 63.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCCAF 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #EDCCAF 13.85:1 AAA Lc 79.8 Fine for body text
#EDCCAF text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#EDCCAF text on black 13.85:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DC

    oklch(93.5% 0.02 62.9)

  3. Step 200

    200 (this color)

    #EDCCAF

    oklch(86.6% 0.054 63.3)

  4. Step 300

    300

    #E1B892

    oklch(81% 0.069 64.4)

  5. Step 400

    400

    #D19153

    oklch(70.8% 0.11 63.5)

  6. Step 500

    500

    #C47308

    oklch(63.1% 0.142 63.1)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #613600

    oklch(37.8% 0.086 63.5)

  11. Step 950

    950

    #3A1F02

    oklch(27% 0.059 63.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDCCAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAD0.032
Deuteranopia (no green cones)#DED5AF0.030
Tritanopia (no blue cones)#F8C5C40.042
Achromatopsia (no color)#D2D2D20.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCCAF

    #EDCCAF

    oklch(86.6% 0.054 63.3)

  • #B5D8F4

    #B5D8F4

    oklch(86.6% 0.054 242.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCCAF

    #EDCCAF

    oklch(86.6% 0.054 63.3)

  • #F4C7BC

    #F4C7BC

    oklch(86.6% 0.054 34)

  • #DFD3AB

    #DFD3AB

    oklch(86.6% 0.055 93.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCCAF

    #EDCCAF

    oklch(86.6% 0.054 63.3)

  • #ABDDE8

    #ABDDE8

    oklch(86.6% 0.054 212.6)

  • #C7D1F7

    #C7D1F7

    oklch(86.5% 0.054 273.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCCAF

    #EDCCAF

    oklch(86.6% 0.054 63.3)

  • #ACDFD6

    #ACDFD6

    oklch(86.6% 0.054 183)

  • #DACBF1

    #DACBF1

    oklch(86.6% 0.054 303.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCCAF

    #EDCCAF

    oklch(86.6% 0.054 63.3)

  • #B9DEC3

    #B9DEC3

    oklch(86.7% 0.054 153.5)

  • #B5D8F4

    #B5D8F4

    oklch(86.6% 0.054 242.4)

  • #E9C6E2

    #E9C6E2

    oklch(86.5% 0.054 332.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCCAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCCAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.