#EDCCA7

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.062 70.1), rgb(237, 204, 167).

Aa

Black text reads best on this color (13.79:1).

About this color

#EDCCA7 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.062 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.79:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.79:1
White text1.52:1

Values

HEX#EDCCA7
RGBrgb(237, 204, 167)
HSLhsl(32, 66%, 79%)
OKLCHoklch(86.4% 0.062 70.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCCA7 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #EDCCA7 13.79:1 AAA Lc 79.5 Fine for body text
#EDCCA7 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#EDCCA7 text on black 13.79:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8DA

    oklch(93.7% 0.023 71.8)

  3. Step 200

    200 (this color)

    #EDCCA7

    oklch(86.4% 0.062 70.1)

  4. Step 300

    300

    #E2B888

    oklch(80.9% 0.08 70.1)

  5. Step 400

    400

    #D2913C

    oklch(70.6% 0.126 70.1)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDCCA7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CDA50.031
Deuteranopia (no green cones)#E0D4A80.026
Tritanopia (no blue cones)#F9C4C20.051
Achromatopsia (no color)#D1D1D10.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCCA7

    #EDCCA7

    oklch(86.4% 0.062 70.1)

  • #B4D6FA

    #B4D6FA

    oklch(86.3% 0.062 250)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCCA7

    #EDCCA7

    oklch(86.4% 0.062 70.1)

  • #F7C6B4

    #F7C6B4

    oklch(86.5% 0.061 41.1)

  • #DBD4A6

    #DBD4A6

    oklch(86.4% 0.061 100.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCCA7

    #EDCCA7

    oklch(86.4% 0.062 70.1)

  • #A6DCEF

    #A6DCEF

    oklch(86.4% 0.061 221.6)

  • #CACFFB

    #CACFFB

    oklch(86.5% 0.061 279.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCCA7

    #EDCCA7

    oklch(86.4% 0.062 70.1)

  • #A4E0DB

    #A4E0DB

    oklch(86.5% 0.061 189.6)

  • #DFC8F1

    #DFC8F1

    oklch(86.5% 0.061 310.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCCA7

    #EDCCA7

    oklch(86.4% 0.062 70.1)

  • #B0DFC5

    #B0DFC5

    oklch(86.3% 0.061 160.6)

  • #B4D6FA

    #B4D6FA

    oklch(86.3% 0.062 250)

  • #EFC3DF

    #EFC3DF

    oklch(86.4% 0.062 340)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCCA7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCCA7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.