#EDCBB9

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.046 49.6), rgb(237, 203, 185).

Aa

Black text reads best on this color (13.84:1).

About this color

#EDCBB9 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.046 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.84:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.84:1
White text1.51:1

Values

HEX#EDCBB9
RGBrgb(237, 203, 185)
HSLhsl(21, 59%, 83%)
OKLCHoklch(86.6% 0.046 49.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCBB9 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #EDCBB9 13.84:1 AAA Lc 79.7 Fine for body text
#EDCBB9 text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#EDCBB9 text on black 13.84:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #EDCBB9

    oklch(86.6% 0.046 49.6)

  4. Step 300

    300

    #E1B69F

    oklch(80.9% 0.059 49.6)

  5. Step 400

    400

    #D08F6B

    oklch(70.6% 0.094 49.7)

  6. Step 500

    500

    #C37242

    oklch(63.2% 0.12 49.9)

  7. Step 600

    600

    #AE5820

    oklch(55.6% 0.13 49.5)

  8. Step 700

    700

    #954811

    oklch(49.1% 0.121 50.1)

  9. Step 800

    800

    #793B13

    oklch(42.6% 0.1 49.3)

  10. Step 900

    900

    #623317

    oklch(37.6% 0.079 49.2)

  11. Step 950

    950

    #3A1F0F

    oklch(27.2% 0.05 50.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDCBB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEB80.036
Deuteranopia (no green cones)#DCD4B90.032
Tritanopia (no blue cones)#F7C5C60.031
Achromatopsia (no color)#D2D2D20.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCBB9

    #EDCBB9

    oklch(86.6% 0.046 49.6)

  • #B5D9EC

    #B5D9EC

    oklch(86.5% 0.046 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCBB9

    #EDCBB9

    oklch(86.6% 0.046 49.6)

  • #F0C8C7

    #F0C8C7

    oklch(86.7% 0.046 19.8)

  • #E3D0B2

    #E3D0B2

    oklch(86.5% 0.045 79.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCBB9

    #EDCBB9

    oklch(86.6% 0.046 49.6)

  • #B1DDDF

    #B1DDDF

    oklch(86.7% 0.046 199.8)

  • #C2D4F2

    #C2D4F2

    oklch(86.6% 0.046 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCBB9

    #EDCBB9

    oklch(86.6% 0.046 49.6)

  • #B6DDCE

    #B6DDCE

    oklch(86.5% 0.046 169.9)

  • #D2CFF0

    #D2CFF0

    oklch(86.7% 0.045 289.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCBB9

    #EDCBB9

    oklch(86.6% 0.046 49.6)

  • #C4DBBE

    #C4DBBE

    oklch(86.6% 0.046 139.2)

  • #B5D9EC

    #B5D9EC

    oklch(86.5% 0.046 231)

  • #E1CAE6

    #E1CAE6

    oklch(86.7% 0.045 320.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCBB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCBB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.