#EDCAB8

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.047 48.9), rgb(237, 202, 184).

Aa

Black text reads best on this color (13.74:1).

About this color

#EDCAB8 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.047 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.74:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.74:1
White text1.52:1

Values

HEX#EDCAB8
RGBrgb(237, 202, 184)
HSLhsl(20, 60%, 83%)
OKLCHoklch(86.4% 0.047 48.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCAB8 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #EDCAB8 13.74:1 AAA Lc 79.3 Fine for body text
#EDCAB8 text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#EDCAB8 text on black 13.74:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #EDCAB8

    oklch(86.4% 0.047 48.9)

  4. Step 300

    300

    #E2B69F

    oklch(81% 0.06 49)

  5. Step 400

    400

    #D28E6A

    oklch(70.7% 0.097 48.6)

  6. Step 500

    500

    #C47141

    oklch(63.1% 0.122 49.2)

  7. Step 600

    600

    #B0571E

    oklch(55.7% 0.134 48.8)

  8. Step 700

    700

    #97470F

    oklch(49.2% 0.124 49.1)

  9. Step 800

    800

    #7A3A11

    oklch(42.5% 0.103 48.7)

  10. Step 900

    900

    #633317

    oklch(37.8% 0.08 48.7)

  11. Step 950

    950

    #3A1E0E

    oklch(26.9% 0.051 49.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDCAB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB70.037
Deuteranopia (no green cones)#DBD4B80.035
Tritanopia (no blue cones)#F7C4C50.031
Achromatopsia (no color)#D1D1D10.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCAB8

    #EDCAB8

    oklch(86.4% 0.047 48.9)

  • #B4D9EB

    #B4D9EB

    oklch(86.4% 0.046 228.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCAB8

    #EDCAB8

    oklch(86.4% 0.047 48.9)

  • #F0C7C6

    #F0C7C6

    oklch(86.5% 0.047 19.7)

  • #E3CFB1

    #E3CFB1

    oklch(86.3% 0.046 78)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCAB8

    #EDCAB8

    oklch(86.4% 0.047 48.9)

  • #AFDCDE

    #AFDCDE

    oklch(86.3% 0.047 199.7)

  • #C0D4F2

    #C0D4F2

    oklch(86.5% 0.047 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCAB8

    #EDCAB8

    oklch(86.4% 0.047 48.9)

  • #B5DDCD

    #B5DDCD

    oklch(86.4% 0.047 169)

  • #D1CEF0

    #D1CEF0

    oklch(86.5% 0.047 289.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCAB8

    #EDCAB8

    oklch(86.4% 0.047 48.9)

  • #C3DABD

    #C3DABD

    oklch(86.3% 0.046 139.2)

  • #B4D9EB

    #B4D9EB

    oklch(86.4% 0.046 228.9)

  • #E0C9E6

    #E0C9E6

    oklch(86.4% 0.047 319.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCAB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCAB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.