#EDCAB3

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.05 55.2), rgb(237, 202, 179).

Aa

Black text reads best on this color (13.70:1).

About this color

#EDCAB3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.050 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#EDCAB3
RGBrgb(237, 202, 179)
HSLhsl(24, 62%, 82%)
OKLCHoklch(86.3% 0.05 55.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDCAB3 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #EDCAB3 13.70:1 AAA Lc 79.1 Fine for body text
#EDCAB3 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EDCAB3 text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DE

    oklch(93.6% 0.019 57.2)

  3. Step 200

    200 (this color)

    #EDCAB3

    oklch(86.3% 0.05 55.2)

  4. Step 300

    300

    #E2B699

    oklch(80.8% 0.065 55)

  5. Step 400

    400

    #D38F5F

    oklch(70.8% 0.104 55.4)

  6. Step 500

    500

    #C5712E

    oklch(63.1% 0.132 55.4)

  7. Step 600

    600

    #AE5900

    oklch(55.6% 0.137 55.3)

  8. Step 700

    700

    #934A00

    oklch(49.1% 0.121 55.1)

  9. Step 800

    800

    #793C00

    oklch(42.6% 0.105 55.3)

  10. Step 900

    900

    #643309

    oklch(37.8% 0.087 54.9)

  11. Step 950

    950

    #3A1E09

    oklch(26.9% 0.054 54.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDCAB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCB20.036
Deuteranopia (no green cones)#DCD4B30.034
Tritanopia (no blue cones)#F8C4C40.036
Achromatopsia (no color)#D1D1D10.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDCAB3

    #EDCAB3

    oklch(86.3% 0.05 55.2)

  • #B3D8EF

    #B3D8EF

    oklch(86.3% 0.05 235.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDCAB3

    #EDCAB3

    oklch(86.3% 0.05 55.2)

  • #F2C6C1

    #F2C6C1

    oklch(86.3% 0.051 25.7)

  • #E1D0AD

    #E1D0AD

    oklch(86.3% 0.05 85.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDCAB3

    #EDCAB3

    oklch(86.3% 0.05 55.2)

  • #ACDCE2

    #ACDCE2

    oklch(86.3% 0.05 205.7)

  • #C2D2F4

    #C2D2F4

    oklch(86.3% 0.05 265.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDCAB3

    #EDCAB3

    oklch(86.3% 0.05 55.2)

  • #B0DDD0

    #B0DDD0

    oklch(86.2% 0.05 175.5)

  • #D4CCF0

    #D4CCF0

    oklch(86.3% 0.05 295.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDCAB3

    #EDCAB3

    oklch(86.3% 0.05 55.2)

  • #BEDBBE

    #BEDBBE

    oklch(86.2% 0.05 145.1)

  • #B3D8EF

    #B3D8EF

    oklch(86.3% 0.05 235.5)

  • #E4C7E4

    #E4C7E4

    oklch(86.3% 0.05 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDCAB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDCAB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.