#EDC8BB

Closest named color: Pale Rose (#FDC1C5). oklch(86.1% 0.046 40.3), rgb(237, 200, 187).

Aa

Black text reads best on this color (13.58:1).

About this color

#EDC8BB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.046 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.035 away. Black text reads best on it, at 13.58:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.58:1
White text1.54:1

Values

HEX#EDC8BB
RGBrgb(237, 200, 187)
HSLhsl(16, 58%, 83%)
OKLCHoklch(86.1% 0.046 40.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC8BB 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #EDC8BB 13.58:1 AAA Lc 78.6 Fine for body text
#EDC8BB text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#EDC8BB text on black 13.58:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F5E6E1

    oklch(93.5% 0.018 39.4)

  3. Step 200

    200 (this color)

    #EDC8BB

    oklch(86.1% 0.046 40.3)

  4. Step 300

    300

    #E3B5A4

    oklch(81% 0.059 41.3)

  5. Step 400

    400

    #D38C73

    oklch(70.6% 0.094 40.2)

  6. Step 500

    500

    #C66E4E

    oklch(63.1% 0.121 40.5)

  7. Step 600

    600

    #B15432

    oklch(55.5% 0.131 40.1)

  8. Step 700

    700

    #984424

    oklch(49.1% 0.122 40.4)

  9. Step 800

    800

    #7C3820

    oklch(42.7% 0.102 39.5)

  10. Step 900

    900

    #64311F

    oklch(37.7% 0.079 39.9)

  11. Step 950

    950

    #3B1D13

    oklch(27% 0.05 39.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDC8BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBBA0.040
Deuteranopia (no green cones)#D9D3BB0.038
Tritanopia (no blue cones)#F7C3C40.025
Achromatopsia (no color)#D0D0D00.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC8BB

    #EDC8BB

    oklch(86.1% 0.046 40.3)

  • #B1D9E6

    #B1D9E6

    oklch(86.1% 0.046 219.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC8BB

    #EDC8BB

    oklch(86.1% 0.046 40.3)

  • #EEC6CA

    #EEC6CA

    oklch(86.2% 0.046 11.3)

  • #E5CDB1

    #E5CDB1

    oklch(86.1% 0.046 71.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC8BB

    #EDC8BB

    oklch(86.1% 0.046 40.3)

  • #B0DCD8

    #B0DCD8

    oklch(86.2% 0.046 189.5)

  • #BBD4EF

    #BBD4EF

    oklch(86% 0.046 250.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC8BB

    #EDC8BB

    oklch(86.1% 0.046 40.3)

  • #B8DBC7

    #B8DBC7

    oklch(86% 0.046 160.2)

  • #CBCFF0

    #CBCFF0

    oklch(86.2% 0.046 279.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC8BB

    #EDC8BB

    oklch(86.1% 0.046 40.3)

  • #C7D8B9

    #C7D8B9

    oklch(86.1% 0.046 130.9)

  • #B1D9E6

    #B1D9E6

    oklch(86.1% 0.046 219.6)

  • #DBC9E8

    #DBC9E8

    oklch(86% 0.046 311.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC8BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC8BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.