#EDC8B2

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.052 52.5), rgb(237, 200, 178).

Aa

Black text reads best on this color (13.50:1).

About this color

#EDC8B2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.052 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.50:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.50:1
White text1.55:1

Values

HEX#EDC8B2
RGBrgb(237, 200, 178)
HSLhsl(22, 62%, 81%)
OKLCHoklch(85.9% 0.052 52.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC8B2 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #EDC8B2 13.50:1 AAA Lc 78.3 Fine for body text
#EDC8B2 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#EDC8B2 text on black 13.50:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #EDC8B2

    oklch(85.9% 0.052 52.5)

  4. Step 300

    300

    #E4B599

    oklch(80.8% 0.067 52.3)

  5. Step 400

    400

    #D58D60

    oklch(70.7% 0.107 52.2)

  6. Step 500

    500

    #C86F2F

    oklch(63.1% 0.136 52.8)

  7. Step 600

    600

    #B15600

    oklch(55.5% 0.142 52.5)

  8. Step 700

    700

    #964800

    oklch(49.2% 0.125 52.6)

  9. Step 800

    800

    #7C3A00

    oklch(42.8% 0.11 52.3)

  10. Step 900

    900

    #65320A

    oklch(37.8% 0.088 52.9)

  11. Step 950

    950

    #3B1E09

    oklch(27% 0.055 53.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDC8B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CBB10.039
Deuteranopia (no green cones)#DBD2B20.035
Tritanopia (no blue cones)#F8C2C20.035
Achromatopsia (no color)#CFCFCF0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC8B2

    #EDC8B2

    oklch(85.9% 0.052 52.5)

  • #B0D7ED

    #B0D7ED

    oklch(85.8% 0.051 232.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC8B2

    #EDC8B2

    oklch(85.9% 0.052 52.5)

  • #F1C4C1

    #F1C4C1

    oklch(85.9% 0.052 22.7)

  • #E1CEAB

    #E1CEAB

    oklch(85.8% 0.051 82.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC8B2

    #EDC8B2

    oklch(85.9% 0.052 52.5)

  • #A9DBDF

    #A9DBDF

    oklch(85.8% 0.052 202.3)

  • #BFD1F3

    #BFD1F3

    oklch(85.8% 0.051 263.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC8B2

    #EDC8B2

    oklch(85.9% 0.052 52.5)

  • #AFDCCD

    #AFDCCD

    oklch(85.8% 0.051 172.7)

  • #D1CBF0

    #D1CBF0

    oklch(85.9% 0.051 292.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC8B2

    #EDC8B2

    oklch(85.9% 0.052 52.5)

  • #BEDABB

    #BEDABB

    oklch(85.9% 0.052 142.5)

  • #B0D7ED

    #B0D7ED

    oklch(85.8% 0.051 232.9)

  • #E1C6E5

    #E1C6E5

    oklch(85.9% 0.051 321.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC8B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC8B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.