#EDC8A6

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.062 64.4), rgb(237, 200, 166).

Aa

Black text reads best on this color (13.41:1).

About this color

#EDC8A6 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.062 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.41:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.41:1
White text1.56:1

Values

HEX#EDC8A6
RGBrgb(237, 200, 166)
HSLhsl(29, 66%, 79%)
OKLCHoklch(85.6% 0.062 64.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC8A6 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #EDC8A6 13.41:1 AAA Lc 77.9 Fine for body text
#EDC8A6 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#EDC8A6 text on black 13.41:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7DA

    oklch(93.6% 0.023 65.5)

  3. Step 200

    200 (this color)

    #EDC8A6

    oklch(85.6% 0.062 64.4)

  4. Step 300

    300

    #E5B68B

    oklch(80.8% 0.079 63.8)

  5. Step 400

    400

    #D78E41

    oklch(70.7% 0.128 64.3)

  6. Step 500

    500

    #C37400

    oklch(63.1% 0.142 64.7)

  7. Step 600

    600

    #A56100

    oklch(55.7% 0.126 64.5)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDC8A6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CAA40.037
Deuteranopia (no green cones)#DDD2A70.033
Tritanopia (no blue cones)#F9C0BF0.049
Achromatopsia (no color)#CFCFCF0.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC8A6

    #EDC8A6

    oklch(85.6% 0.062 64.4)

  • #AED5F6

    #AED5F6

    oklch(85.6% 0.062 244.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC8A6

    #EDC8A6

    oklch(85.6% 0.062 64.4)

  • #F5C2B5

    #F5C2B5

    oklch(85.6% 0.062 34.7)

  • #DCD0A2

    #DCD0A2

    oklch(85.6% 0.062 95.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC8A6

    #EDC8A6

    oklch(85.6% 0.062 64.4)

  • #A1DBE9

    #A1DBE9

    oklch(85.6% 0.062 214.3)

  • #C3CDF9

    #C3CDF9

    oklch(85.5% 0.062 275)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC8A6

    #EDC8A6

    oklch(85.6% 0.062 64.4)

  • #A2DED4

    #A2DED4

    oklch(85.7% 0.063 183.4)

  • #D9C6F1

    #D9C6F1

    oklch(85.6% 0.062 305.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC8A6

    #EDC8A6

    oklch(85.6% 0.062 64.4)

  • #B1DCBE

    #B1DCBE

    oklch(85.6% 0.061 154.5)

  • #AED5F6

    #AED5F6

    oklch(85.6% 0.062 244.1)

  • #EAC1E0

    #EAC1E0

    oklch(85.6% 0.062 334.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC8A6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC8A6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.