#EDC69E

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.069 67.4), rgb(237, 198, 158).

Aa

Black text reads best on this color (13.17:1).

About this color

#EDC69E is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.069 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 13.17:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.17:1
White text1.59:1

Values

HEX#EDC69E
RGBrgb(237, 198, 158)
HSLhsl(30, 69%, 77%)
OKLCHoklch(85.1% 0.069 67.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC69E 1.59:1 Fails Lc -30.3 Non-text elements, placeholder text
Black text on #EDC69E 13.17:1 AAA Lc 77.0 Fine for body text
#EDC69E text on white 1.59:1 Fails Lc 26.8 Dividers and decoration only
#EDC69E text on black 13.17:1 AAA Lc -76.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F6E7D8

    oklch(93.6% 0.026 67.5)

  3. Step 200

    200 (this color)

    #EDC69E

    oklch(85.1% 0.069 67.4)

  4. Step 300

    300

    #E7B682

    oklch(80.9% 0.088 67.7)

  5. Step 400

    400

    #DA8D29

    oklch(70.7% 0.142 67.5)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDC69E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C89B0.039
Deuteranopia (no green cones)#DCD09F0.034
Tritanopia (no blue cones)#FABDBB0.055
Achromatopsia (no color)#CDCDCD0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC69E

    #EDC69E

    oklch(85.1% 0.069 67.4)

  • #AAD3F9

    #AAD3F9

    oklch(85.1% 0.069 246.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC69E

    #EDC69E

    oklch(85.1% 0.069 67.4)

  • #F7BFAE

    #F7BFAE

    oklch(85.1% 0.069 37.6)

  • #DACF9B

    #DACF9B

    oklch(85.1% 0.069 97.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC69E

    #EDC69E

    oklch(85.1% 0.069 67.4)

  • #9ADAEC

    #9ADAEC

    oklch(85.1% 0.069 217.2)

  • #C2CAFC

    #C2CAFC

    oklch(85% 0.07 277.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC69E

    #EDC69E

    oklch(85.1% 0.069 67.4)

  • #99DDD6

    #99DDD6

    oklch(85% 0.069 187.9)

  • #DAC3F2

    #DAC3F2

    oklch(85.1% 0.069 307.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC69E

    #EDC69E

    oklch(85.1% 0.069 67.4)

  • #A9DCBC

    #A9DCBC

    oklch(85% 0.069 157.1)

  • #AAD3F9

    #AAD3F9

    oklch(85.1% 0.069 246.7)

  • #EDBDDE

    #EDBDDE

    oklch(85.1% 0.07 337.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC69E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC69E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.