#EDC69A

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.073 70), rgb(237, 198, 154).

Aa

Black text reads best on this color (13.14:1).

About this color

#EDC69A is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.073 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.14:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.073)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.14:1
White text1.59:1

Values

HEX#EDC69A
RGBrgb(237, 198, 154)
HSLhsl(32, 70%, 77%)
OKLCHoklch(85% 0.073 70)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC69A 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #EDC69A 13.14:1 AAA Lc 76.8 Fine for body text
#EDC69A text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#EDC69A text on black 13.14:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F6E7D7

    oklch(93.6% 0.027 69.3)

  3. Step 200

    200 (this color)

    #EDC69A

    oklch(85% 0.073 70)

  4. Step 300

    300

    #E8B67D

    oklch(80.9% 0.094 69.5)

  5. Step 400

    400

    #DB8D10

    oklch(70.7% 0.15 69.8)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6400

    oklch(55.5% 0.12 69.8)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDC69A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C7970.037
Deuteranopia (no green cones)#DDD09B0.033
Tritanopia (no blue cones)#FBBDBA0.059
Achromatopsia (no color)#CDCDCD0.073

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC69A

    #EDC69A

    oklch(85% 0.073 70)

  • #AAD2FC

    #AAD2FC

    oklch(85% 0.073 249.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC69A

    #EDC69A

    oklch(85% 0.073 70)

  • #F8BEAA

    #F8BEAA

    oklch(84.9% 0.073 39.9)

  • #D8CF98

    #D8CF98

    oklch(84.9% 0.073 99.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC69A

    #EDC69A

    oklch(85% 0.073 70)

  • #97D9EF

    #97D9EF

    oklch(84.9% 0.073 220.7)

  • #C4C9FD

    #C4C9FD

    oklch(85% 0.073 280.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC69A

    #EDC69A

    oklch(85% 0.073 70)

  • #95DDD8

    #95DDD8

    oklch(84.9% 0.072 190.4)

  • #DCC1F2

    #DCC1F2

    oklch(84.9% 0.073 309.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC69A

    #EDC69A

    oklch(85% 0.073 70)

  • #A4DDBD

    #A4DDBD

    oklch(85% 0.074 159.7)

  • #AAD2FC

    #AAD2FC

    oklch(85% 0.073 249.9)

  • #EFBCDD

    #EFBCDD

    oklch(85% 0.072 339.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC69A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC69A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.