#ECDF5E

Closest named color: Dull Yellow (#EEDC5B). oklch(89% 0.149 103.6), rgb(236, 223, 94).

Aa

Black text reads best on this color (15.28:1).

About this color

#ECDF5E is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.149 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Yellow (#EEDC5B), ΔE 0.007 away. Black text reads best on it, at 15.28:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.149)
Temperaturewarm
Nearest nameDull Yellow (#EEDC5B)
Black text15.28:1
White text1.37:1

Values

HEX#ECDF5E
RGBrgb(236, 223, 94)
HSLhsl(55, 79%, 65%)
OKLCHoklch(89% 0.149 103.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECDF5E 1.37:1 Fails Lc -20.8 Dividers and decoration only
Black text on #ECDF5E 15.28:1 AAA Lc 85.5 Fine for body text
#ECDF5E text on white 1.37:1 Fails Lc 18.2 Dividers and decoration only
#ECDF5E text on black 15.28:1 AAA Lc -85.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F7E3

    oklch(97.2% 0.026 104.5)

  2. Step 100

    100

    #F0ECC2

    oklch(93.6% 0.055 102.9)

  3. Step 200

    200 (this color)

    #ECDF5E

    oklch(89% 0.149 103.6)

  4. Step 300

    300

    #D4C400

    oklch(80.8% 0.17 103.6)

  5. Step 400

    400

    #B1A400

    oklch(70.7% 0.149 103.9)

  6. Step 500

    500

    #988C00

    oklch(63.1% 0.133 103.5)

  7. Step 600

    600

    #807600

    oklch(55.7% 0.117 103.6)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #585100

    oklch(42.8% 0.09 103.8)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2B2700

    oklch(26.9% 0.057 103.7)

Export this scale for Tailwind in the Tailwind colors tool

#ECDF5E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1D84F0.018
Deuteranopia (no green cones)#F6DF650.017
Tritanopia (no blue cones)#FCD1C30.135
Achromatopsia (no color)#DCDCDC0.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECDF5E

    #ECDF5E

    oklch(89% 0.149 103.6)

  • #D5D7FF

    #D5D7FF

    oklch(89% 0.055 283)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECDF5E

    #ECDF5E

    oklch(89% 0.149 103.6)

  • #FFD298

    #FFD298

    oklch(88.9% 0.09 73.3)

  • #B2F087

    #B2F087

    oklch(89% 0.149 133.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECDF5E

    #ECDF5E

    oklch(89% 0.149 103.6)

  • #C2DEFF

    #C2DEFF

    oklch(89.1% 0.055 252.7)

  • #EDCDFF

    #EDCDFF

    oklch(89.1% 0.075 313.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECDF5E

    #ECDF5E

    oklch(89% 0.149 103.6)

  • #A5E6FF

    #A5E6FF

    oklch(89% 0.074 223.8)

  • #FFC8E7

    #FFC8E7

    oklch(89% 0.074 343.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECDF5E

    #ECDF5E

    oklch(89% 0.149 103.6)

  • #21F9F7

    #21F9F7

    oklch(89% 0.149 193.8)

  • #D5D7FF

    #D5D7FF

    oklch(89% 0.055 283)

  • #FFCCCF

    #FFCCCF

    oklch(89% 0.058 14.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECDF5E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECDF5E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.