#ECD3BC

Closest named color: Pale Oak (#DBCFB0). oklch(88.2% 0.042 64.9), rgb(236, 211, 188).

Aa

Black text reads best on this color (14.61:1).

About this color

#ECD3BC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.042 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 14.61:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.61:1
White text1.43:1

Values

HEX#ECD3BC
RGBrgb(236, 211, 188)
HSLhsl(29, 56%, 83%)
OKLCHoklch(88.2% 0.042 64.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD3BC 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #ECD3BC 14.61:1 AAA Lc 82.8 Fine for body text
#ECD3BC text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#ECD3BC text on black 14.61:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #ECD3BC

    oklch(88.2% 0.042 64.9)

  4. Step 300

    300

    #DABA9D

    oklch(80.9% 0.054 64.1)

  5. Step 400

    400

    #C69667

    oklch(70.8% 0.085 65.1)

  6. Step 500

    500

    #B77A3B

    oklch(63.1% 0.11 64.2)

  7. Step 600

    600

    #A26211

    oklch(55.5% 0.119 64.8)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #714308

    oklch(42.8% 0.092 65.1)

  10. Step 900

    900

    #5B3912

    oklch(37.7% 0.071 65.8)

  11. Step 950

    950

    #36210C

    oklch(27% 0.046 63.5)

Export this scale for Tailwind in the Tailwind colors tool

#ECD3BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD4BB0.024
Deuteranopia (no green cones)#E1D9BC0.021
Tritanopia (no blue cones)#F5CECD0.033
Achromatopsia (no color)#D7D7D70.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD3BC

    #ECD3BC

    oklch(88.2% 0.042 64.9)

  • #C2DCF2

    #C2DCF2

    oklch(88.2% 0.041 243.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD3BC

    #ECD3BC

    oklch(88.2% 0.042 64.9)

  • #F2CFC6

    #F2CFC6

    oklch(88.2% 0.042 34.8)

  • #E0D8BA

    #E0D8BA

    oklch(88.1% 0.041 94.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD3BC

    #ECD3BC

    oklch(88.2% 0.042 64.9)

  • #BAE0E9

    #BAE0E9

    oklch(88.2% 0.042 213.7)

  • #CFD7F4

    #CFD7F4

    oklch(88.2% 0.041 273.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD3BC

    #ECD3BC

    oklch(88.2% 0.042 64.9)

  • #BAE1DB

    #BAE1DB

    oklch(88% 0.042 185.1)

  • #DED2EF

    #DED2EF

    oklch(88.2% 0.041 304.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD3BC

    #ECD3BC

    oklch(88.2% 0.042 64.9)

  • #C3E1CC

    #C3E1CC

    oklch(88.2% 0.043 154.9)

  • #C2DCF2

    #C2DCF2

    oklch(88.2% 0.041 243.8)

  • #EACEE3

    #EACEE3

    oklch(88.1% 0.042 334.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD3BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD3BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.