#ECD1BA

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.043 62.7), rgb(236, 209, 186).

Aa

Black text reads best on this color (14.39:1).

About this color

#ECD1BA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 14.39:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.39:1
White text1.45:1

Values

HEX#ECD1BA
RGBrgb(236, 209, 186)
HSLhsl(28, 57%, 83%)
OKLCHoklch(87.7% 0.043 62.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD1BA 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #ECD1BA 14.39:1 AAA Lc 81.9 Fine for body text
#ECD1BA text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#ECD1BA text on black 14.39:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #ECD1BA

    oklch(87.7% 0.043 62.7)

  4. Step 300

    300

    #DBB99C

    oklch(80.8% 0.056 62.4)

  5. Step 400

    400

    #C99465

    oklch(70.7% 0.09 62.2)

  6. Step 500

    500

    #BA7938

    oklch(63.2% 0.114 62.9)

  7. Step 600

    600

    #A5600B

    oklch(55.6% 0.124 62.6)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734104

    oklch(42.7% 0.096 62.5)

  10. Step 900

    900

    #5D3811

    oklch(37.8% 0.074 63.1)

  11. Step 950

    950

    #37210C

    oklch(27.1% 0.047 62.1)

Export this scale for Tailwind in the Tailwind colors tool

#ECD1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD2B90.026
Deuteranopia (no green cones)#E0D8BA0.024
Tritanopia (no blue cones)#F5CBCB0.035
Achromatopsia (no color)#D6D6D60.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD1BA

    #ECD1BA

    oklch(87.7% 0.043 62.7)

  • #BFDBF1

    #BFDBF1

    oklch(87.8% 0.043 241.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD1BA

    #ECD1BA

    oklch(87.7% 0.043 62.7)

  • #F2CDC5

    #F2CDC5

    oklch(87.8% 0.043 32.2)

  • #E0D6B7

    #E0D6B7

    oklch(87.6% 0.043 92.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD1BA

    #ECD1BA

    oklch(87.7% 0.043 62.7)

  • #B7DFE8

    #B7DFE8

    oklch(87.8% 0.044 212.9)

  • #CDD5F4

    #CDD5F4

    oklch(87.7% 0.044 274)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD1BA

    #ECD1BA

    oklch(87.7% 0.043 62.7)

  • #B8E0D9

    #B8E0D9

    oklch(87.6% 0.043 183.5)

  • #DCD0EF

    #DCD0EF

    oklch(87.7% 0.044 303.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD1BA

    #ECD1BA

    oklch(87.7% 0.043 62.7)

  • #C2DFC9

    #C2DFC9

    oklch(87.6% 0.043 152.7)

  • #BFDBF1

    #BFDBF1

    oklch(87.8% 0.043 241.7)

  • #E9CDE3

    #E9CDE3

    oklch(87.8% 0.043 333.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.