#ECD0BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.5% 0.042 59.1), rgb(236, 208, 187).

Aa

Black text reads best on this color (14.30:1).

About this color

#ECD0BB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.042 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.30:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.30:1
White text1.46:1

Values

HEX#ECD0BB
RGBrgb(236, 208, 187)
HSLhsl(26, 56%, 83%)
OKLCHoklch(87.5% 0.042 59.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD0BB 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #ECD0BB 14.30:1 AAA Lc 81.6 Fine for body text
#ECD0BB text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#ECD0BB text on black 14.30:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E0

    oklch(93.7% 0.015 61.3)

  3. Step 200

    200 (this color)

    #ECD0BB

    oklch(87.5% 0.042 59.1)

  4. Step 300

    300

    #DCB99E

    oklch(80.9% 0.055 59.5)

  5. Step 400

    400

    #C99369

    oklch(70.6% 0.087 58.6)

  6. Step 500

    500

    #BB783E

    oklch(63.2% 0.112 59.5)

  7. Step 600

    600

    #A65F19

    oklch(55.6% 0.121 59.1)

  8. Step 700

    700

    #8E4E09

    oklch(49.1% 0.112 59.1)

  9. Step 800

    800

    #74400E

    oklch(42.7% 0.094 58.4)

  10. Step 900

    900

    #5E3715

    oklch(37.8% 0.073 58.6)

  11. Step 950

    950

    #37200E

    oklch(26.9% 0.046 57.2)

Export this scale for Tailwind in the Tailwind colors tool

#ECD0BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D2BA0.028
Deuteranopia (no green cones)#DFD7BB0.025
Tritanopia (no blue cones)#F5CBCA0.031
Achromatopsia (no color)#D5D5D50.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD0BB

    #ECD0BB

    oklch(87.5% 0.042 59.1)

  • #BDDBEF

    #BDDBEF

    oklch(87.6% 0.042 237.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD0BB

    #ECD0BB

    oklch(87.5% 0.042 59.1)

  • #F1CCC6

    #F1CCC6

    oklch(87.5% 0.043 28.8)

  • #E1D5B7

    #E1D5B7

    oklch(87.5% 0.042 88.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD0BB

    #ECD0BB

    oklch(87.5% 0.042 59.1)

  • #B7DEE5

    #B7DEE5

    oklch(87.5% 0.042 209.7)

  • #CAD6F3

    #CAD6F3

    oklch(87.6% 0.042 267.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD0BB

    #ECD0BB

    oklch(87.5% 0.042 59.1)

  • #B9E0D6

    #B9E0D6

    oklch(87.6% 0.043 178)

  • #D9D0EF

    #D9D0EF

    oklch(87.4% 0.043 298.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD0BB

    #ECD0BB

    oklch(87.5% 0.042 59.1)

  • #C4DEC7

    #C4DEC7

    oklch(87.5% 0.042 148.5)

  • #BDDBEF

    #BDDBEF

    oklch(87.6% 0.042 237.2)

  • #E6CDE4

    #E6CDE4

    oklch(87.6% 0.041 328.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD0BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD0BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.