#ECD0B5

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.048 66.1), rgb(236, 208, 181).

Aa

Black text reads best on this color (14.25:1).

About this color

#ECD0B5 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.048 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 14.25:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.25:1
White text1.47:1

Values

HEX#ECD0B5
RGBrgb(236, 208, 181)
HSLhsl(29, 59%, 82%)
OKLCHoklch(87.4% 0.048 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD0B5 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #ECD0B5 14.25:1 AAA Lc 81.4 Fine for body text
#ECD0B5 text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#ECD0B5 text on black 14.25:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #ECD0B5

    oklch(87.4% 0.048 66.1)

  4. Step 300

    300

    #DDB997

    oklch(80.9% 0.062 65.1)

  5. Step 400

    400

    #CA945B

    oklch(70.6% 0.098 66.6)

  6. Step 500

    500

    #BC7825

    oklch(63.1% 0.126 66.2)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5E3703

    oklch(37.6% 0.082 66)

  11. Step 950

    950

    #372106

    oklch(27% 0.052 67.8)

Export this scale for Tailwind in the Tailwind colors tool

#ECD0B5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D1B30.027
Deuteranopia (no green cones)#E0D7B50.024
Tritanopia (no blue cones)#F6CAC80.038
Achromatopsia (no color)#D5D5D50.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD0B5

    #ECD0B5

    oklch(87.4% 0.048 66.1)

  • #BDD9F4

    #BDD9F4

    oklch(87.3% 0.048 247.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD0B5

    #ECD0B5

    oklch(87.4% 0.048 66.1)

  • #F3CBC0

    #F3CBC0

    oklch(87.3% 0.048 35.9)

  • #DFD6B3

    #DFD6B3

    oklch(87.4% 0.048 95.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD0B5

    #ECD0B5

    oklch(87.4% 0.048 66.1)

  • #B3DEEA

    #B3DEEA

    oklch(87.4% 0.048 216.6)

  • #CCD4F6

    #CCD4F6

    oklch(87.5% 0.048 274.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD0B5

    #ECD0B5

    oklch(87.4% 0.048 66.1)

  • #B3E0DA

    #B3E0DA

    oklch(87.3% 0.047 186.4)

  • #DDCEEF

    #DDCEEF

    oklch(87.4% 0.048 305.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD0B5

    #ECD0B5

    oklch(87.4% 0.048 66.1)

  • #BDE0C9

    #BDE0C9

    oklch(87.5% 0.048 156.5)

  • #BDD9F4

    #BDD9F4

    oklch(87.3% 0.048 247.4)

  • #EBCAE2

    #EBCAE2

    oklch(87.4% 0.049 335.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD0B5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD0B5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.