#ECCFBB

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.042 56.7), rgb(236, 207, 187).

Aa

Black text reads best on this color (14.20:1).

About this color

#ECCFBB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.042 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.20:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.20:1
White text1.47:1

Values

HEX#ECCFBB
RGBrgb(236, 207, 187)
HSLhsl(24, 56%, 83%)
OKLCHoklch(87.4% 0.042 56.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCFBB 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #ECCFBB 14.20:1 AAA Lc 81.2 Fine for body text
#ECCFBB text on white 1.47:1 Fails Lc 22.6 Dividers and decoration only
#ECCFBB text on black 14.20:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200 (this color)

    #ECCFBB

    oklch(87.4% 0.042 56.7)

  4. Step 300

    300

    #DDB89F

    oklch(80.9% 0.055 55.9)

  5. Step 400

    400

    #CB936A

    oklch(70.8% 0.088 57)

  6. Step 500

    500

    #BC7741

    oklch(63.2% 0.111 56.9)

  7. Step 600

    600

    #A75E1D

    oklch(55.6% 0.121 57)

  8. Step 700

    700

    #8F4D0E

    oklch(49% 0.112 56.9)

  9. Step 800

    800

    #744011

    oklch(42.7% 0.093 57.4)

  10. Step 900

    900

    #5E3616

    oklch(37.6% 0.073 56.5)

  11. Step 950

    950

    #37200E

    oklch(26.9% 0.046 57.2)

Export this scale for Tailwind in the Tailwind colors tool

#ECCFBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BA0.030
Deuteranopia (no green cones)#DED7BB0.027
Tritanopia (no blue cones)#F5CAC90.030
Achromatopsia (no color)#D4D4D40.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCFBB

    #ECCFBB

    oklch(87.4% 0.042 56.7)

  • #BCDAEE

    #BCDAEE

    oklch(87.3% 0.042 237.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCFBB

    #ECCFBB

    oklch(87.4% 0.042 56.7)

  • #F0CBC7

    #F0CBC7

    oklch(87.3% 0.042 25.3)

  • #E2D4B6

    #E2D4B6

    oklch(87.4% 0.043 86)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCFBB

    #ECCFBB

    oklch(87.4% 0.042 56.7)

  • #B6DEE3

    #B6DEE3

    oklch(87.4% 0.042 205.7)

  • #C9D5F2

    #C9D5F2

    oklch(87.3% 0.042 267.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCFBB

    #ECCFBB

    oklch(87.4% 0.042 56.7)

  • #B9DFD5

    #B9DFD5

    oklch(87.4% 0.042 177.5)

  • #D8D0EF

    #D8D0EF

    oklch(87.4% 0.043 297.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCFBB

    #ECCFBB

    oklch(87.4% 0.042 56.7)

  • #C4DDC5

    #C4DDC5

    oklch(87.2% 0.042 146.3)

  • #BCDAEE

    #BCDAEE

    oklch(87.3% 0.042 237.2)

  • #E5CCE4

    #E5CCE4

    oklch(87.3% 0.042 327.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCFBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCFBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.