#ECCEAC

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.056 70.5), rgb(236, 206, 172).

Aa

Black text reads best on this color (13.99:1).

About this color

#ECCEAC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.056 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.99:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.99:1
White text1.50:1

Values

HEX#ECCEAC
RGBrgb(236, 206, 172)
HSLhsl(32, 63%, 80%)
OKLCHoklch(86.8% 0.056 70.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCEAC 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #ECCEAC 13.99:1 AAA Lc 80.3 Fine for body text
#ECCEAC text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#ECCEAC text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #ECCEAC

    oklch(86.8% 0.056 70.5)

  4. Step 300

    300

    #DFB98D

    oklch(80.9% 0.073 70.6)

  5. Step 400

    400

    #CE9348

    oklch(70.7% 0.116 70.4)

  6. Step 500

    500

    #BC7800

    oklch(63% 0.136 70.4)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#ECCEAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFAA0.028
Deuteranopia (no green cones)#E0D6AD0.025
Tritanopia (no blue cones)#F7C7C50.047
Achromatopsia (no color)#D3D3D30.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCEAC

    #ECCEAC

    oklch(86.8% 0.056 70.5)

  • #B9D7F8

    #B9D7F8

    oklch(86.8% 0.056 250.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCEAC

    #ECCEAC

    oklch(86.8% 0.056 70.5)

  • #F5C8B8

    #F5C8B8

    oklch(86.8% 0.056 40.5)

  • #DCD5AB

    #DCD5AB

    oklch(86.8% 0.056 99.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCEAC

    #ECCEAC

    oklch(86.8% 0.056 70.5)

  • #ABDDEE

    #ABDDEE

    oklch(86.8% 0.057 220.7)

  • #CCD0F9

    #CCD0F9

    oklch(86.8% 0.057 280.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCEAC

    #ECCEAC

    oklch(86.8% 0.056 70.5)

  • #A9E0DC

    #A9E0DC

    oklch(86.8% 0.057 190.6)

  • #DFCAF0

    #DFCAF0

    oklch(86.8% 0.056 309.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCEAC

    #ECCEAC

    oklch(86.8% 0.056 70.5)

  • #B4E0C7

    #B4E0C7

    oklch(86.9% 0.057 160)

  • #B9D7F8

    #B9D7F8

    oklch(86.8% 0.056 250.9)

  • #EEC6DF

    #EEC6DF

    oklch(86.8% 0.056 340.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCEAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCEAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.