#ECCDB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.05 63.2), rgb(236, 205, 178).

Aa

Black text reads best on this color (13.94:1).

About this color

#ECCDB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.050 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#ECCDB2
RGBrgb(236, 205, 178)
HSLhsl(28, 60%, 81%)
OKLCHoklch(86.8% 0.05 63.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCDB2 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #ECCDB2 13.94:1 AAA Lc 80.1 Fine for body text
#ECCDB2 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#ECCDB2 text on black 13.94:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DD

    oklch(93.5% 0.019 62.4)

  3. Step 200

    200 (this color)

    #ECCDB2

    oklch(86.8% 0.05 63.2)

  4. Step 300

    300

    #DFB896

    oklch(80.9% 0.064 62.8)

  5. Step 400

    400

    #CE9259

    oklch(70.7% 0.103 63.4)

  6. Step 500

    500

    #C07520

    oklch(63% 0.132 63.2)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #613600

    oklch(37.8% 0.086 63.5)

  11. Step 950

    950

    #392005

    oklch(27.1% 0.055 63.8)

Export this scale for Tailwind in the Tailwind colors tool

#ECCDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEB00.030
Deuteranopia (no green cones)#DED5B20.027
Tritanopia (no blue cones)#F7C7C50.038
Achromatopsia (no color)#D2D2D20.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCDB2

    #ECCDB2

    oklch(86.8% 0.05 63.2)

  • #B8D8F3

    #B8D8F3

    oklch(86.8% 0.051 243.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCDB2

    #ECCDB2

    oklch(86.8% 0.05 63.2)

  • #F3C8BE

    #F3C8BE

    oklch(86.7% 0.051 33.3)

  • #DED3AF

    #DED3AF

    oklch(86.7% 0.049 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCDB2

    #ECCDB2

    oklch(86.8% 0.05 63.2)

  • #AEDDE7

    #AEDDE7

    oklch(86.8% 0.051 212.1)

  • #C8D2F5

    #C8D2F5

    oklch(86.7% 0.05 272.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCDB2

    #ECCDB2

    oklch(86.8% 0.05 63.2)

  • #B0DFD6

    #B0DFD6

    oklch(86.8% 0.05 182.1)

  • #DACCEF

    #DACCEF

    oklch(86.8% 0.05 303.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCDB2

    #ECCDB2

    oklch(86.8% 0.05 63.2)

  • #BBDEC4

    #BBDEC4

    oklch(86.8% 0.051 153.1)

  • #B8D8F3

    #B8D8F3

    oklch(86.8% 0.051 243.8)

  • #E9C8E2

    #E9C8E2

    oklch(86.8% 0.05 333.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.