#ECCDAF

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.053 66.1), rgb(236, 205, 175).

Aa

Black text reads best on this color (13.91:1).

About this color

#ECCDAF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.053 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.91:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.91:1
White text1.50:1

Values

HEX#ECCDAF
RGBrgb(236, 205, 175)
HSLhsl(30, 62%, 81%)
OKLCHoklch(86.7% 0.053 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCDAF 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #ECCDAF 13.91:1 AAA Lc 80.0 Fine for body text
#ECCDAF text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#ECCDAF text on black 13.91:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #ECCDAF

    oklch(86.7% 0.053 66.1)

  4. Step 300

    300

    #E0B892

    oklch(80.9% 0.069 65.1)

  5. Step 400

    400

    #CF9252

    oklch(70.7% 0.109 65.7)

  6. Step 500

    500

    #C17502

    oklch(63.1% 0.14 66)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5F3700

    oklch(37.8% 0.084 66.2)

  11. Step 950

    950

    #392002

    oklch(27.1% 0.057 66.5)

Export this scale for Tailwind in the Tailwind colors tool

#ECCDAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAD0.030
Deuteranopia (no green cones)#DFD5B00.026
Tritanopia (no blue cones)#F7C6C50.043
Achromatopsia (no color)#D2D2D20.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCDAF

    #ECCDAF

    oklch(86.7% 0.053 66.1)

  • #B7D7F5

    #B7D7F5

    oklch(86.6% 0.054 246.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCDAF

    #ECCDAF

    oklch(86.7% 0.053 66.1)

  • #F4C8BB

    #F4C8BB

    oklch(86.8% 0.053 37.1)

  • #DDD4AC

    #DDD4AC

    oklch(86.7% 0.054 96.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCDAF

    #ECCDAF

    oklch(86.7% 0.053 66.1)

  • #ACDDEA

    #ACDDEA

    oklch(86.8% 0.054 215.8)

  • #C9D1F7

    #C9D1F7

    oklch(86.7% 0.053 275.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCDAF

    #ECCDAF

    oklch(86.7% 0.053 66.1)

  • #ACDFD8

    #ACDFD8

    oklch(86.6% 0.053 185.9)

  • #DCCBF0

    #DCCBF0

    oklch(86.8% 0.054 306)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCDAF

    #ECCDAF

    oklch(86.7% 0.053 66.1)

  • #B8DEC5

    #B8DEC5

    oklch(86.6% 0.053 156.3)

  • #B7D7F5

    #B7D7F5

    oklch(86.6% 0.054 246.7)

  • #EBC7E1

    #EBC7E1

    oklch(86.8% 0.053 336)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCDAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCDAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.