#ECCDA3

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.065 75.1), rgb(236, 205, 163).

Aa

Black text reads best on this color (13.82:1).

About this color

#ECCDA3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.065 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.82:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.82:1
White text1.51:1

Values

HEX#ECCDA3
RGBrgb(236, 205, 163)
HSLhsl(35, 66%, 78%)
OKLCHoklch(86.4% 0.065 75.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCDA3 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #ECCDA3 13.82:1 AAA Lc 79.6 Fine for body text
#ECCDA3 text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#ECCDA3 text on black 13.82:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200 (this color)

    #ECCDA3

    oklch(86.4% 0.065 75.1)

  4. Step 300

    300

    #E1B983

    oklch(80.9% 0.084 74.5)

  5. Step 400

    400

    #D1932C

    oklch(70.7% 0.135 75.1)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9B6800

    oklch(55.7% 0.117 75.3)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECCDA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CDA00.028
Deuteranopia (no green cones)#E1D5A40.025
Tritanopia (no blue cones)#F8C5C20.056
Achromatopsia (no color)#D2D2D20.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCDA3

    #ECCDA3

    oklch(86.4% 0.065 75.1)

  • #B6D5FD

    #B6D5FD

    oklch(86.4% 0.065 254.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCDA3

    #ECCDA3

    oklch(86.4% 0.065 75.1)

  • #F8C6AF

    #F8C6AF

    oklch(86.5% 0.065 46)

  • #D8D5A4

    #D8D5A4

    oklch(86.3% 0.065 104.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCDA3

    #ECCDA3

    oklch(86.4% 0.065 75.1)

  • #A4DCF3

    #A4DCF3

    oklch(86.4% 0.066 225.2)

  • #CDCDFC

    #CDCDFC

    oklch(86.4% 0.065 285)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCDA3

    #ECCDA3

    oklch(86.4% 0.065 75.1)

  • #9FE0E0

    #9FE0E0

    oklch(86.3% 0.065 196)

  • #E3C6F0

    #E3C6F0

    oklch(86.4% 0.065 315.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCDA3

    #ECCDA3

    oklch(86.4% 0.065 75.1)

  • #ABE1C8

    #ABE1C8

    oklch(86.5% 0.065 164.8)

  • #B6D5FD

    #B6D5FD

    oklch(86.4% 0.065 254.9)

  • #F3C2DC

    #F3C2DC

    oklch(86.5% 0.065 345.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCDA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCDA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.