#ECCCA1

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.067 74.9), rgb(236, 204, 161).

Aa

Black text reads best on this color (13.71:1).

About this color

#ECCCA1 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.067 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.71:1
White text1.53:1

Values

HEX#ECCCA1
RGBrgb(236, 204, 161)
HSLhsl(34, 66%, 78%)
OKLCHoklch(86.2% 0.067 74.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCCA1 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #ECCCA1 13.71:1 AAA Lc 79.2 Fine for body text
#ECCCA1 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#ECCCA1 text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200 (this color)

    #ECCCA1

    oklch(86.2% 0.067 74.9)

  4. Step 300

    300

    #E2B981

    oklch(80.9% 0.087 74.7)

  5. Step 400

    400

    #D29226

    oklch(70.6% 0.138 74.8)

  6. Step 500

    500

    #B87C00

    oklch(63.2% 0.133 75.1)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835700

    oklch(49.3% 0.104 75)

  9. Step 800

    800

    #6B4600

    oklch(42.6% 0.09 74.7)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECCCA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CC9E0.028
Deuteranopia (no green cones)#E0D4A20.025
Tritanopia (no blue cones)#F9C4C00.056
Achromatopsia (no color)#D1D1D10.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCCA1

    #ECCCA1

    oklch(86.2% 0.067 74.9)

  • #B4D4FE

    #B4D4FE

    oklch(86.1% 0.068 255.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCCA1

    #ECCCA1

    oklch(86.2% 0.067 74.9)

  • #F8C4AE

    #F8C4AE

    oklch(86.1% 0.067 44.1)

  • #D8D5A2

    #D8D5A2

    oklch(86.3% 0.067 104.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCCA1

    #ECCCA1

    oklch(86.2% 0.067 74.9)

  • #A2DCF3

    #A2DCF3

    oklch(86.3% 0.067 224.4)

  • #CCCCFD

    #CCCCFD

    oklch(86.1% 0.068 284.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCCA1

    #ECCCA1

    oklch(86.2% 0.067 74.9)

  • #9DE0DF

    #9DE0DF

    oklch(86.2% 0.067 194.8)

  • #E2C5F0

    #E2C5F0

    oklch(86.1% 0.066 314.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCCA1

    #ECCCA1

    oklch(86.2% 0.067 74.9)

  • #A9E0C7

    #A9E0C7

    oklch(86.2% 0.066 165.2)

  • #B4D4FE

    #B4D4FE

    oklch(86.1% 0.068 255.3)

  • #F3C1DC

    #F3C1DC

    oklch(86.3% 0.067 344.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCCA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCCA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.