#ECCBB8

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.045 51.8), rgb(236, 203, 184).

Aa

Black text reads best on this color (13.80:1).

About this color

#ECCBB8 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.045 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.80:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.80:1
White text1.52:1

Values

HEX#ECCBB8
RGBrgb(236, 203, 184)
HSLhsl(22, 58%, 82%)
OKLCHoklch(86.5% 0.045 51.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCBB8 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #ECCBB8 13.80:1 AAA Lc 79.5 Fine for body text
#ECCBB8 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#ECCBB8 text on black 13.80:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #ECCBB8

    oklch(86.5% 0.045 51.8)

  4. Step 300

    300

    #E0B79F

    oklch(81% 0.058 52)

  5. Step 400

    400

    #CF9069

    oklch(70.7% 0.093 52.4)

  6. Step 500

    500

    #C27340

    oklch(63.2% 0.12 51.8)

  7. Step 600

    600

    #AD591C

    oklch(55.5% 0.13 51.5)

  8. Step 700

    700

    #94490C

    oklch(49.1% 0.12 52.1)

  9. Step 800

    800

    #793C10

    oklch(42.7% 0.101 51.3)

  10. Step 900

    900

    #613416

    oklch(37.6% 0.077 51.7)

  11. Step 950

    950

    #391F0E

    oklch(27% 0.049 52.4)

Export this scale for Tailwind in the Tailwind colors tool

#ECCBB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB70.034
Deuteranopia (no green cones)#DCD4B80.031
Tritanopia (no blue cones)#F6C5C60.032
Achromatopsia (no color)#D1D1D10.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCBB8

    #ECCBB8

    oklch(86.5% 0.045 51.8)

  • #B6D9EC

    #B6D9EC

    oklch(86.6% 0.045 231.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCBB8

    #ECCBB8

    oklch(86.5% 0.045 51.8)

  • #EFC8C5

    #EFC8C5

    oklch(86.5% 0.045 23.2)

  • #E2D0B2

    #E2D0B2

    oklch(86.5% 0.045 80.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCBB8

    #ECCBB8

    oklch(86.5% 0.045 51.8)

  • #B1DCDF

    #B1DCDF

    oklch(86.5% 0.045 201.6)

  • #C2D3F1

    #C2D3F1

    oklch(86.4% 0.046 261.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCBB8

    #ECCBB8

    oklch(86.5% 0.045 51.8)

  • #B6DDCF

    #B6DDCF

    oklch(86.6% 0.045 171.4)

  • #D2CEEF

    #D2CEEF

    oklch(86.5% 0.045 291)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCBB8

    #ECCBB8

    oklch(86.5% 0.045 51.8)

  • #C3DBBF

    #C3DBBF

    oklch(86.6% 0.046 141.2)

  • #B6D9EC

    #B6D9EC

    oklch(86.6% 0.045 231.7)

  • #E1C9E5

    #E1C9E5

    oklch(86.4% 0.046 321.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCBB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCBB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.