#ECCBB4

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.049 56.9), rgb(236, 203, 180).

Aa

Black text reads best on this color (13.76:1).

About this color

#ECCBB4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.76:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.76:1
White text1.52:1

Values

HEX#ECCBB4
RGBrgb(236, 203, 180)
HSLhsl(25, 60%, 82%)
OKLCHoklch(86.4% 0.049 56.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCBB4 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #ECCBB4 13.76:1 AAA Lc 79.4 Fine for body text
#ECCBB4 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#ECCBB4 text on black 13.76:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DE

    oklch(93.6% 0.019 57.2)

  3. Step 200

    200 (this color)

    #ECCBB4

    oklch(86.4% 0.049 56.9)

  4. Step 300

    300

    #E1B79A

    oklch(80.9% 0.063 56.3)

  5. Step 400

    400

    #D09061

    oklch(70.7% 0.1 56.6)

  6. Step 500

    500

    #C27331

    oklch(63.1% 0.127 57)

  7. Step 600

    600

    #AC5B00

    oklch(55.6% 0.134 57.3)

  8. Step 700

    700

    #924C00

    oklch(49.3% 0.119 57.1)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #62340B

    oklch(37.7% 0.084 56.6)

  11. Step 950

    950

    #3A1F09

    oklch(27.1% 0.054 56.7)

Export this scale for Tailwind in the Tailwind colors tool

#ECCBB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB30.033
Deuteranopia (no green cones)#DCD4B40.031
Tritanopia (no blue cones)#F6C5C50.035
Achromatopsia (no color)#D1D1D10.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCBB4

    #ECCBB4

    oklch(86.4% 0.049 56.9)

  • #B5D8EF

    #B5D8EF

    oklch(86.4% 0.049 236.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCBB4

    #ECCBB4

    oklch(86.4% 0.049 56.9)

  • #F1C7C1

    #F1C7C1

    oklch(86.4% 0.049 27.6)

  • #E0D1AF

    #E0D1AF

    oklch(86.4% 0.048 87)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCBB4

    #ECCBB4

    oklch(86.4% 0.049 56.9)

  • #AEDCE2

    #AEDCE2

    oklch(86.4% 0.048 206.1)

  • #C4D2F3

    #C4D2F3

    oklch(86.4% 0.048 267.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCBB4

    #ECCBB4

    oklch(86.4% 0.049 56.9)

  • #B1DDD2

    #B1DDD2

    oklch(86.3% 0.048 178.2)

  • #D5CCEF

    #D5CCEF

    oklch(86.3% 0.049 297.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCBB4

    #ECCBB4

    oklch(86.4% 0.049 56.9)

  • #BEDCC0

    #BEDCC0

    oklch(86.5% 0.05 147)

  • #B5D8EF

    #B5D8EF

    oklch(86.4% 0.049 236.9)

  • #E4C8E3

    #E4C8E3

    oklch(86.4% 0.048 327.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCBB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCBB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.