#ECCBAF

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.053 62.4), rgb(236, 203, 175).

Aa

Black text reads best on this color (13.72:1).

About this color

#ECCBAF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.053 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.72:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.72:1
White text1.52:1

Values

HEX#ECCBAF
RGBrgb(236, 203, 175)
HSLhsl(28, 62%, 81%)
OKLCHoklch(86.3% 0.053 62.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCBAF 1.52:1 Fails Lc -27.8 Dividers and decoration only
Black text on #ECCBAF 13.72:1 AAA Lc 79.2 Fine for body text
#ECCBAF text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#ECCBAF text on black 13.72:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #ECCBAF

    oklch(86.3% 0.053 62.4)

  4. Step 300

    300

    #E1B794

    oklch(80.8% 0.068 61.4)

  5. Step 400

    400

    #D19155

    oklch(70.8% 0.109 62.7)

  6. Step 500

    500

    #C47313

    oklch(63.1% 0.14 62.1)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3A1F03

    oklch(27% 0.058 62.4)

Export this scale for Tailwind in the Tailwind colors tool

#ECCBAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDAD0.033
Deuteranopia (no green cones)#DDD4AF0.030
Tritanopia (no blue cones)#F7C4C30.041
Achromatopsia (no color)#D1D1D10.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCBAF

    #ECCBAF

    oklch(86.3% 0.053 62.4)

  • #B4D7F2

    #B4D7F2

    oklch(86.3% 0.053 241.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCBAF

    #ECCBAF

    oklch(86.3% 0.053 62.4)

  • #F3C6BC

    #F3C6BC

    oklch(86.3% 0.053 32.7)

  • #DED2AB

    #DED2AB

    oklch(86.4% 0.053 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCBAF

    #ECCBAF

    oklch(86.3% 0.053 62.4)

  • #ABDCE6

    #ABDCE6

    oklch(86.4% 0.052 211.5)

  • #C6D1F6

    #C6D1F6

    oklch(86.4% 0.053 272.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCBAF

    #ECCBAF

    oklch(86.3% 0.053 62.4)

  • #ACDED5

    #ACDED5

    oklch(86.3% 0.053 182.8)

  • #D8CAF0

    #D8CAF0

    oklch(86.2% 0.054 302)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCBAF

    #ECCBAF

    oklch(86.3% 0.053 62.4)

  • #B9DDC1

    #B9DDC1

    oklch(86.4% 0.054 151.8)

  • #B4D7F2

    #B4D7F2

    oklch(86.3% 0.053 241.4)

  • #E8C6E1

    #E8C6E1

    oklch(86.4% 0.052 333.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCBAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCBAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.