#ECCABE

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.042 40.4), rgb(236, 202, 190).

Aa

Black text reads best on this color (13.75:1).

About this color

#ECCABE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#ECCABE
RGBrgb(236, 202, 190)
HSLhsl(16, 55%, 84%)
OKLCHoklch(86.5% 0.042 40.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCABE 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #ECCABE 13.75:1 AAA Lc 79.3 Fine for body text
#ECCABE text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#ECCABE text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F4E7E2

    oklch(93.7% 0.016 42.4)

  3. Step 200

    200 (this color)

    #ECCABE

    oklch(86.5% 0.042 40.4)

  4. Step 300

    300

    #E0B6A7

    oklch(81% 0.053 40.6)

  5. Step 400

    400

    #CF8E77

    oklch(70.6% 0.086 40.3)

  6. Step 500

    500

    #C17154

    oklch(63% 0.11 40.5)

  7. Step 600

    600

    #AD5839

    oklch(55.7% 0.12 40.3)

  8. Step 700

    700

    #94472B

    oklch(49% 0.112 40.1)

  9. Step 800

    800

    #783B25

    oklch(42.6% 0.092 40.1)

  10. Step 900

    900

    #613322

    oklch(37.6% 0.072 40.8)

  11. Step 950

    950

    #391E15

    oklch(26.9% 0.045 39.2)

Export this scale for Tailwind in the Tailwind colors tool

#ECCABE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDBD0.037
Deuteranopia (no green cones)#DAD4BE0.035
Tritanopia (no blue cones)#F5C5C70.024
Achromatopsia (no color)#D1D1D10.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCABE

    #ECCABE

    oklch(86.5% 0.042 40.4)

  • #B5DAE6

    #B5DAE6

    oklch(86.6% 0.042 219.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCABE

    #ECCABE

    oklch(86.5% 0.042 40.4)

  • #EDC8CC

    #EDC8CC

    oklch(86.6% 0.042 10.6)

  • #E5CEB5

    #E5CEB5

    oklch(86.4% 0.042 69.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCABE

    #ECCABE

    oklch(86.5% 0.042 40.4)

  • #B4DCD9

    #B4DCD9

    oklch(86.5% 0.042 190.8)

  • #BFD5EE

    #BFD5EE

    oklch(86.5% 0.042 251.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCABE

    #ECCABE

    oklch(86.5% 0.042 40.4)

  • #BCDCC9

    #BCDCC9

    oklch(86.6% 0.043 159.3)

  • #CDD0EE

    #CDD0EE

    oklch(86.5% 0.042 281)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCABE

    #ECCABE

    oklch(86.5% 0.042 40.4)

  • #C9D9BC

    #C9D9BC

    oklch(86.5% 0.043 131)

  • #B5DAE6

    #B5DAE6

    oklch(86.6% 0.042 219.4)

  • #DBCBE8

    #DBCBE8

    oklch(86.4% 0.043 310)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCABE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCABE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.