#ECCAB9

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.045 48.2), rgb(236, 202, 185).

Aa

Black text reads best on this color (13.71:1).

About this color

#ECCAB9 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.045 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.71:1
White text1.53:1

Values

HEX#ECCAB9
RGBrgb(236, 202, 185)
HSLhsl(20, 57%, 83%)
OKLCHoklch(86.3% 0.045 48.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCAB9 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #ECCAB9 13.71:1 AAA Lc 79.2 Fine for body text
#ECCAB9 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#ECCAB9 text on black 13.71:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #ECCAB9

    oklch(86.3% 0.045 48.2)

  4. Step 300

    300

    #E1B6A1

    oklch(80.9% 0.058 47.4)

  5. Step 400

    400

    #D08F6D

    oklch(70.7% 0.092 48.4)

  6. Step 500

    500

    #C37145

    oklch(63.1% 0.119 47.8)

  7. Step 600

    600

    #AE5825

    oklch(55.6% 0.129 48.1)

  8. Step 700

    700

    #954817

    oklch(49.1% 0.119 48.6)

  9. Step 800

    800

    #793B16

    oklch(42.6% 0.099 48.1)

  10. Step 900

    900

    #623319

    oklch(37.6% 0.078 47.9)

  11. Step 950

    950

    #3A1E10

    oklch(27% 0.05 46.4)

Export this scale for Tailwind in the Tailwind colors tool

#ECCAB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB80.036
Deuteranopia (no green cones)#DBD4B90.034
Tritanopia (no blue cones)#F6C5C50.028
Achromatopsia (no color)#D1D1D10.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCAB9

    #ECCAB9

    oklch(86.3% 0.045 48.2)

  • #B4D9EA

    #B4D9EA

    oklch(86.4% 0.046 227.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCAB9

    #ECCAB9

    oklch(86.3% 0.045 48.2)

  • #EFC7C7

    #EFC7C7

    oklch(86.4% 0.046 18.1)

  • #E3CFB2

    #E3CFB2

    oklch(86.4% 0.045 77.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCAB9

    #ECCAB9

    oklch(86.3% 0.045 48.2)

  • #B0DCDD

    #B0DCDD

    oklch(86.4% 0.046 198.1)

  • #C0D4F0

    #C0D4F0

    oklch(86.4% 0.045 256.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCAB9

    #ECCAB9

    oklch(86.3% 0.045 48.2)

  • #B7DCCD

    #B7DCCD

    oklch(86.4% 0.044 168.8)

  • #D0CEEF

    #D0CEEF

    oklch(86.3% 0.045 288.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCAB9

    #ECCAB9

    oklch(86.3% 0.045 48.2)

  • #C4DABD

    #C4DABD

    oklch(86.4% 0.046 138.1)

  • #B4D9EA

    #B4D9EA

    oklch(86.4% 0.046 227.4)

  • #DFC9E6

    #DFC9E6

    oklch(86.3% 0.046 318)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCAB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCAB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.