#ECCAB8

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.046 49.6), rgb(236, 202, 184).

Aa

Black text reads best on this color (13.70:1).

About this color

#ECCAB8 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.046 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#ECCAB8
RGBrgb(236, 202, 184)
HSLhsl(21, 58%, 82%)
OKLCHoklch(86.3% 0.046 49.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCAB8 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #ECCAB8 13.70:1 AAA Lc 79.1 Fine for body text
#ECCAB8 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#ECCAB8 text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #ECCAB8

    oklch(86.3% 0.046 49.6)

  4. Step 300

    300

    #E1B69F

    oklch(80.9% 0.059 49.6)

  5. Step 400

    400

    #D08F6B

    oklch(70.6% 0.094 49.7)

  6. Step 500

    500

    #C37242

    oklch(63.2% 0.12 49.9)

  7. Step 600

    600

    #AE5820

    oklch(55.6% 0.13 49.5)

  8. Step 700

    700

    #954811

    oklch(49.1% 0.121 50.1)

  9. Step 800

    800

    #793B13

    oklch(42.6% 0.1 49.3)

  10. Step 900

    900

    #623317

    oklch(37.6% 0.079 49.2)

  11. Step 950

    950

    #3A1E0F

    oklch(27% 0.05 47.8)

Export this scale for Tailwind in the Tailwind colors tool

#ECCAB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB70.036
Deuteranopia (no green cones)#DBD3B80.032
Tritanopia (no blue cones)#F6C4C50.031
Achromatopsia (no color)#D1D1D10.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCAB8

    #ECCAB8

    oklch(86.3% 0.046 49.6)

  • #B4D8EB

    #B4D8EB

    oklch(86.2% 0.046 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCAB8

    #ECCAB8

    oklch(86.3% 0.046 49.6)

  • #EFC7C6

    #EFC7C6

    oklch(86.4% 0.046 19.8)

  • #E2CFB1

    #E2CFB1

    oklch(86.2% 0.045 79.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCAB8

    #ECCAB8

    oklch(86.3% 0.046 49.6)

  • #B0DCDE

    #B0DCDE

    oklch(86.4% 0.046 199.8)

  • #C1D3F1

    #C1D3F1

    oklch(86.3% 0.046 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCAB8

    #ECCAB8

    oklch(86.3% 0.046 49.6)

  • #B5DCCD

    #B5DCCD

    oklch(86.2% 0.046 169.9)

  • #D1CEEF

    #D1CEEF

    oklch(86.4% 0.045 289.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCAB8

    #ECCAB8

    oklch(86.3% 0.046 49.6)

  • #C3DABD

    #C3DABD

    oklch(86.3% 0.046 139.2)

  • #B4D8EB

    #B4D8EB

    oklch(86.2% 0.046 231)

  • #E0C9E5

    #E0C9E5

    oklch(86.3% 0.045 320.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCAB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCAB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.