#ECC7A2

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.065 66.8), rgb(236, 199, 162).

Aa

Black text reads best on this color (13.25:1).

About this color

#ECC7A2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.065 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.25:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.25:1
White text1.58:1

Values

HEX#ECC7A2
RGBrgb(236, 199, 162)
HSLhsl(30, 66%, 78%)
OKLCHoklch(85.2% 0.065 66.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECC7A2 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #ECC7A2 13.25:1 AAA Lc 77.3 Fine for body text
#ECC7A2 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#ECC7A2 text on black 13.25:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7D9

    oklch(93.5% 0.024 67.5)

  3. Step 200

    200 (this color)

    #ECC7A2

    oklch(85.2% 0.065 66.8)

  4. Step 300

    300

    #E5B787

    oklch(80.9% 0.083 67.4)

  5. Step 400

    400

    #D78E38

    oklch(70.6% 0.133 66.6)

  6. Step 500

    500

    #C17600

    oklch(63.2% 0.14 66.8)

  7. Step 600

    600

    #A26200

    oklch(55.5% 0.123 66.7)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECC7A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C9A00.037
Deuteranopia (no green cones)#DCD1A30.033
Tritanopia (no blue cones)#F9BFBD0.052
Achromatopsia (no color)#CDCDCD0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECC7A2

    #ECC7A2

    oklch(85.2% 0.065 66.8)

  • #ADD3F7

    #ADD3F7

    oklch(85.2% 0.065 247.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECC7A2

    #ECC7A2

    oklch(85.2% 0.065 66.8)

  • #F5C0B1

    #F5C0B1

    oklch(85.1% 0.065 36.4)

  • #DACF9F

    #DACF9F

    oklch(85.2% 0.064 96.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECC7A2

    #ECC7A2

    oklch(85.2% 0.065 66.8)

  • #9EDAEA

    #9EDAEA

    oklch(85.3% 0.065 216.1)

  • #C3CBF9

    #C3CBF9

    oklch(85.1% 0.065 277.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECC7A2

    #ECC7A2

    oklch(85.2% 0.065 66.8)

  • #9EDDD5

    #9EDDD5

    oklch(85.3% 0.065 186.2)

  • #D9C4F0

    #D9C4F0

    oklch(85.2% 0.064 306.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECC7A2

    #ECC7A2

    oklch(85.2% 0.065 66.8)

  • #ADDCBE

    #ADDCBE

    oklch(85.3% 0.064 156.8)

  • #ADD3F7

    #ADD3F7

    oklch(85.2% 0.065 247.2)

  • #EBBFDE

    #EBBFDE

    oklch(85.2% 0.064 337)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECC7A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECC7A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.