#ECC6B2

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.051 49.4), rgb(236, 198, 178).

Aa

Black text reads best on this color (13.28:1).

About this color

#ECC6B2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 13.28:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.28:1
White text1.58:1

Values

HEX#ECC6B2
RGBrgb(236, 198, 178)
HSLhsl(21, 60%, 81%)
OKLCHoklch(85.4% 0.051 49.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECC6B2 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #ECC6B2 13.28:1 AAA Lc 77.4 Fine for body text
#ECC6B2 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#ECC6B2 text on black 13.28:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E6DF

    oklch(93.5% 0.019 46.8)

  3. Step 200

    200 (this color)

    #ECC6B2

    oklch(85.4% 0.051 49.4)

  4. Step 300

    300

    #E5B59B

    oklch(81% 0.066 49.8)

  5. Step 400

    400

    #D68C64

    oklch(70.7% 0.106 48.8)

  6. Step 500

    500

    #C96E36

    oklch(63.2% 0.135 49.7)

  7. Step 600

    600

    #B45305

    oklch(55.5% 0.146 49.4)

  8. Step 700

    700

    #994500

    oklch(49.2% 0.131 49.6)

  9. Step 800

    800

    #7E3802

    oklch(42.8% 0.113 49.5)

  10. Step 900

    900

    #66310F

    oklch(37.8% 0.088 49.3)

  11. Step 950

    950

    #3C1D0B

    oklch(27% 0.056 48.8)

Export this scale for Tailwind in the Tailwind colors tool

#ECC6B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C9B10.041
Deuteranopia (no green cones)#D9D1B20.038
Tritanopia (no blue cones)#F7C0C00.033
Achromatopsia (no color)#CECECE0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECC6B2

    #ECC6B2

    oklch(85.4% 0.051 49.4)

  • #ADD6EA

    #ADD6EA

    oklch(85.3% 0.051 229.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECC6B2

    #ECC6B2

    oklch(85.4% 0.051 49.4)

  • #EFC2C2

    #EFC2C2

    oklch(85.3% 0.052 18.2)

  • #E1CCAA

    #E1CCAA

    oklch(85.4% 0.051 79.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECC6B2

    #ECC6B2

    oklch(85.4% 0.051 49.4)

  • #A8DADC

    #A8DADC

    oklch(85.4% 0.052 199.3)

  • #BCD0F1

    #BCD0F1

    oklch(85.3% 0.051 260.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECC6B2

    #ECC6B2

    oklch(85.4% 0.051 49.4)

  • #AFDACA

    #AFDACA

    oklch(85.3% 0.05 170.4)

  • #CDCAEF

    #CDCAEF

    oklch(85.3% 0.051 289)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECC6B2

    #ECC6B2

    oklch(85.4% 0.051 49.4)

  • #BED8B8

    #BED8B8

    oklch(85.4% 0.052 139.8)

  • #ADD6EA

    #ADD6EA

    oklch(85.3% 0.051 229.1)

  • #DEC5E5

    #DEC5E5

    oklch(85.4% 0.051 318.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECC6B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECC6B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.