#EBFEFA

Closest named color: Azure (#F0FFFF). oklch(98.2% 0.021 181.9), rgb(235, 254, 250).

Aa

Black text reads best on this color (20.08:1).

About this color

#EBFEFA is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Azure (#F0FFFF), ΔE 0.010 away. Black text reads best on it, at 20.08:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameAzure (#F0FFFF)
Black text20.08:1
White text1.04:1

Values

HEX#EBFEFA
RGBrgb(235, 254, 250)
HSLhsl(167, 90%, 96%)
OKLCHoklch(98.2% 0.021 181.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBFEFA 1.04:1 Fails Lc 0.0 Not readable
Black text on #EBFEFA 20.08:1 AAA Lc 102.9 Preferred for body text
#EBFEFA text on white 1.04:1 Fails Lc 0.0 Not readable
#EBFEFA text on black 20.08:1 AAA Lc -104.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBFEFA

    oklch(98.2% 0.021 181.9)

  2. Step 100

    100

    #E5ECEA

    oklch(93.7% 0.008 177.3)

  3. Step 200

    200

    #CFDCDA

    oklch(88.4% 0.014 185.9)

  4. Step 300

    300

    #AFC6C2

    oklch(80.8% 0.026 184.1)

  5. Step 400

    400

    #84AAA2

    oklch(70.8% 0.043 180.7)

  6. Step 500

    500

    #64958C

    oklch(63.2% 0.055 181.7)

  7. Step 600

    600

    #4A7F76

    oklch(55.7% 0.059 182)

  8. Step 700

    700

    #3B6B63

    oklch(49.1% 0.054 182.1)

  9. Step 800

    800

    #315751

    oklch(42.6% 0.045 182.9)

  10. Step 900

    900

    #2C4843

    oklch(37.8% 0.035 181.9)

  11. Step 950

    950

    #1A2A27

    oklch(27% 0.022 181.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBFEFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCFCFA0.022
Deuteranopia (no green cones)#F8F9FA0.020
Tritanopia (no blue cones)#E7FFFD0.006
Achromatopsia (no color)#FAFAFA0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBFEFA

    #EBFEFA

    oklch(98.2% 0.021 181.9)

  • #FFF7F8

    #FFF7F8

    oklch(98.3% 0.009 8.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBFEFA

    #EBFEFA

    oklch(98.2% 0.021 181.9)

  • #F0FDF2

    #F0FDF2

    oklch(98.1% 0.02 150.1)

  • #EEFCFF

    #EEFCFF

    oklch(98.2% 0.015 212)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBFEFA

    #EBFEFA

    oklch(98.2% 0.021 181.9)

  • #FFF6FD

    #FFF6FD

    oklch(98.2% 0.013 333)

  • #FFF7F5

    #FFF7F5

    oklch(98.2% 0.009 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBFEFA

    #EBFEFA

    oklch(98.2% 0.021 181.9)

  • #FAF8FF

    #FAF8FF

    oklch(98.3% 0.009 299.2)

  • #FFF8F2

    #FFF8F2

    oklch(98.3% 0.011 63.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBFEFA

    #EBFEFA

    oklch(98.2% 0.021 181.9)

  • #F7F9FF

    #F7F9FF

    oklch(98.2% 0.008 271.3)

  • #FFF7F8

    #FFF7F8

    oklch(98.3% 0.009 8.5)

  • #FEF9EA

    #FEF9EA

    oklch(98.2% 0.02 91.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBFEFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBFEFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.