#EBFDFD

Closest named color: Azure (#F0FFFF). oklch(98.1% 0.019 196.9), rgb(235, 253, 253).

Aa

Black text reads best on this color (20.00:1).

About this color

#EBFDFD is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Azure (#F0FFFF), ΔE 0.009 away. Black text reads best on it, at 20.00:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameAzure (#F0FFFF)
Black text20.00:1
White text1.04:1

Values

HEX#EBFDFD
RGBrgb(235, 253, 253)
HSLhsl(180, 82%, 96%)
OKLCHoklch(98.1% 0.019 196.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBFDFD 1.04:1 Fails Lc 0.0 Not readable
Black text on #EBFDFD 20.00:1 AAA Lc 102.6 Preferred for body text
#EBFDFD text on white 1.04:1 Fails Lc 0.0 Not readable
#EBFDFD text on black 20.00:1 AAA Lc -104.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBFDFD

    oklch(98.1% 0.019 196.9)

  2. Step 100

    100

    #E5EBEB

    oklch(93.6% 0.006 197)

  3. Step 200

    200

    #D0DCDC

    oklch(88.5% 0.013 196.9)

  4. Step 300

    300

    #AFC6C6

    oklch(80.9% 0.025 196.7)

  5. Step 400

    400

    #85A8A9

    oklch(70.6% 0.038 198.5)

  6. Step 500

    500

    #659394

    oklch(63.1% 0.05 197.7)

  7. Step 600

    600

    #4B7D7E

    oklch(55.5% 0.054 197.3)

  8. Step 700

    700

    #3C6A6A

    oklch(49.2% 0.051 195.6)

  9. Step 800

    800

    #325657

    oklch(42.7% 0.042 198)

  10. Step 900

    900

    #2D4747

    oklch(37.7% 0.032 195.9)

  11. Step 950

    950

    #1A2A2A

    oklch(27.1% 0.021 196)

Export this scale for Tailwind in the Tailwind colors tool

#EBFDFD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAFBFD0.019
Deuteranopia (no green cones)#F7F8FD0.019
Tritanopia (no blue cones)#E6FEFD0.006
Achromatopsia (no color)#F9F9F90.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBFDFD

    #EBFDFD

    oklch(98.1% 0.019 196.9)

  • #FFF6F6

    #FFF6F6

    oklch(98% 0.01 17.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBFDFD

    #EBFDFD

    oklch(98.1% 0.019 196.9)

  • #EEFDF6

    #EEFDF6

    oklch(98.1% 0.018 166.4)

  • #F1FBFF

    #F1FBFF

    oklch(98.2% 0.012 223.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBFDFD

    #EBFDFD

    oklch(98.1% 0.019 196.9)

  • #FFF6FA

    #FFF6FA

    oklch(98.1% 0.011 348.4)

  • #FFF7F3

    #FFF7F3

    oklch(98.1% 0.01 48.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBFDFD

    #EBFDFD

    oklch(98.1% 0.019 196.9)

  • #FDF6FF

    #FDF6FF

    oklch(98.1% 0.014 318.7)

  • #FFF8ED

    #FFF8ED

    oklch(98.2% 0.016 79.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBFDFD

    #EBFDFD

    oklch(98.1% 0.019 196.9)

  • #F8F8FF

    #F8F8FF

    oklch(98.1% 0.009 286.2)

  • #FFF6F6

    #FFF6F6

    oklch(98% 0.01 17.3)

  • #FAFAEC

    #FAFAEC

    oklch(98.1% 0.018 106.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBFDFD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBFDFD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.