#EBFCE1

Closest named color: Beige (#F5F5DC). oklch(97.1% 0.04 133.7), rgb(235, 252, 225).

Aa

Black text reads best on this color (19.54:1).

About this color

#EBFCE1 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.040 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.020 away. Black text reads best on it, at 19.54:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.040)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.54:1
White text1.07:1

Values

HEX#EBFCE1
RGBrgb(235, 252, 225)
HSLhsl(98, 82%, 94%)
OKLCHoklch(97.1% 0.04 133.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBFCE1 1.07:1 Fails Lc 0.0 Not readable
Black text on #EBFCE1 19.54:1 AAA Lc 101.1 Preferred for body text
#EBFCE1 text on white 1.07:1 Fails Lc 0.0 Not readable
#EBFCE1 text on black 19.54:1 AAA Lc -102.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBFCE1

    oklch(97.1% 0.04 133.7)

  2. Step 100

    100

    #E6ECE2

    oklch(93.6% 0.015 132.5)

  3. Step 200

    200

    #D2DECB

    oklch(88.6% 0.029 133.7)

  4. Step 300

    300

    #B3C8A7

    oklch(80.8% 0.051 134.1)

  5. Step 400

    400

    #8CAC78

    oklch(70.7% 0.081 133.8)

  6. Step 500

    500

    #6F9754

    oklch(63% 0.104 133.8)

  7. Step 600

    600

    #578138

    oklch(55.5% 0.113 133.7)

  8. Step 700

    700

    #476D2A

    oklch(49% 0.105 133.7)

  9. Step 800

    800

    #3B5924

    oklch(42.7% 0.087 133.4)

  10. Step 900

    900

    #324922

    oklch(37.6% 0.068 133.8)

  11. Step 950

    950

    #1E2B15

    oklch(27% 0.042 133.5)

Export this scale for Tailwind in the Tailwind colors tool

#EBFCE1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFF8E00.027
Deuteranopia (no green cones)#FCF6E20.026
Tritanopia (no blue cones)#EBFAF40.028
Achromatopsia (no color)#F7F7F70.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBFCE1

    #EBFCE1

    oklch(97.1% 0.04 133.7)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBFCE1

    #EBFCE1

    oklch(97.1% 0.04 133.7)

  • #FAF7D9

    #FAF7D9

    oklch(97.1% 0.039 102.4)

  • #DEFFEE

    #DEFFEE

    oklch(97.2% 0.041 163.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBFCE1

    #EBFCE1

    oklch(97.1% 0.04 133.7)

  • #F4F5FF

    #F4F5FF

    oklch(97.2% 0.013 281.6)

  • #FFF1F9

    #FFF1F9

    oklch(97.1% 0.018 342)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBFCE1

    #EBFCE1

    oklch(97.1% 0.04 133.7)

  • #EFF6FF

    #EFF6FF

    oklch(97% 0.014 254.6)

  • #FFF2F3

    #FFF2F3

    oklch(97.2% 0.014 12)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBFCE1

    #EBFCE1

    oklch(97.1% 0.04 133.7)

  • #E9F9FF

    #E9F9FF

    oklch(97.2% 0.019 222.2)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

  • #FFF3EE

    #FFF3EE

    oklch(97.2% 0.015 44.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBFCE1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBFCE1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.