#EBFAE9

Closest named color: Honeydew (#F0FFF0). oklch(96.9% 0.027 142), rgb(235, 250, 233).

Aa

Black text reads best on this color (19.38:1).

About this color

#EBFAE9 is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Honeydew (#F0FFF0), ΔE 0.016 away. Black text reads best on it, at 19.38:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameHoneydew (#F0FFF0)
Black text19.38:1
White text1.08:1

Values

HEX#EBFAE9
RGBrgb(235, 250, 233)
HSLhsl(113, 63%, 95%)
OKLCHoklch(96.9% 0.027 142)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBFAE9 1.08:1 Fails Lc 0.0 Not readable
Black text on #EBFAE9 19.38:1 AAA Lc 100.5 Preferred for body text
#EBFAE9 text on white 1.08:1 Fails Lc 0.0 Not readable
#EBFAE9 text on black 19.38:1 AAA Lc -101.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBFAE9

    oklch(96.9% 0.027 142)

  2. Step 100

    100

    #E6ECE5

    oklch(93.7% 0.011 141.3)

  3. Step 200

    200

    #D2DDD1

    oklch(88.6% 0.02 143)

  4. Step 300

    300

    #B4C7B2

    oklch(80.9% 0.036 142.6)

  5. Step 400

    400

    #8DAA89

    oklch(70.7% 0.057 141.7)

  6. Step 500

    500

    #71956C

    oklch(63.2% 0.072 141.6)

  7. Step 600

    600

    #587F54

    oklch(55.6% 0.078 142.2)

  8. Step 700

    700

    #486B44

    oklch(49% 0.073 142)

  9. Step 800

    800

    #3C5738

    oklch(42.6% 0.06 141.3)

  10. Step 900

    900

    #334831

    oklch(37.7% 0.047 142.5)

  11. Step 950

    950

    #1E2A1D

    oklch(26.9% 0.029 142.8)

Export this scale for Tailwind in the Tailwind colors tool

#EBFAE9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF7E80.021
Deuteranopia (no green cones)#F8F5EA0.021
Tritanopia (no blue cones)#EAF9F50.017
Achromatopsia (no color)#F6F6F60.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBFAE9

    #EBFAE9

    oklch(96.9% 0.027 142)

  • #FDF0FF

    #FDF0FF

    oklch(97% 0.024 321.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBFAE9

    #EBFAE9

    oklch(96.9% 0.027 142)

  • #F5F7E2

    #F5F7E2

    oklch(96.9% 0.028 111.3)

  • #E3FBF3

    #E3FBF3

    oklch(96.8% 0.027 173.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBFAE9

    #EBFAE9

    oklch(96.9% 0.027 142)

  • #F5F3FF

    #F5F3FF

    oklch(96.9% 0.016 293.8)

  • #FFF0F6

    #FFF0F6

    oklch(96.9% 0.018 351.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBFAE9

    #EBFAE9

    oklch(96.9% 0.027 142)

  • #F0F5FF

    #F0F5FF

    oklch(96.9% 0.014 264.5)

  • #FFF1F0

    #FFF1F0

    oklch(96.9% 0.015 22.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBFAE9

    #EBFAE9

    oklch(96.9% 0.027 142)

  • #EAF7FF

    #EAF7FF

    oklch(96.9% 0.017 234.5)

  • #FDF0FF

    #FDF0FF

    oklch(97% 0.024 321.7)

  • #FFF2EB

    #FFF2EB

    oklch(96.9% 0.017 50.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBFAE9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBFAE9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.