#EBF8DB

Closest named color: Beige (#F5F5DC). oklch(96.2% 0.041 126.9), rgb(235, 248, 219).

Aa

Black text reads best on this color (18.98:1).

About this color

#EBF8DB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.041 and its hue 127°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.015 away. Black text reads best on it, at 18.98:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.041)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.98:1
White text1.10:1

Values

HEX#EBF8DB
RGBrgb(235, 248, 219)
HSLhsl(87, 67%, 92%)
OKLCHoklch(96.2% 0.041 126.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBF8DB 1.10:1 Fails Lc 0.0 Not readable
Black text on #EBF8DB 18.98:1 AAA Lc 99.1 Preferred for body text
#EBF8DB text on white 1.10:1 Fails Lc 0.0 Not readable
#EBF8DB text on black 18.98:1 AAA Lc -100.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBF8DB

    oklch(96.2% 0.041 126.9)

  2. Step 100

    100

    #E7ECE1

    oklch(93.6% 0.016 126.8)

  3. Step 200

    200

    #D4DDC9

    oklch(88.5% 0.029 126.8)

  4. Step 300

    300

    #B7C7A3

    oklch(80.8% 0.052 127.1)

  5. Step 400

    400

    #93AB71

    oklch(70.8% 0.084 126.7)

  6. Step 500

    500

    #78954B

    oklch(63% 0.106 126.8)

  7. Step 600

    600

    #617F2C

    oklch(55.5% 0.116 126.8)

  8. Step 700

    700

    #506B1F

    oklch(49% 0.107 126.9)

  9. Step 800

    800

    #42581C

    oklch(42.8% 0.089 127)

  10. Step 900

    900

    #38481D

    oklch(37.7% 0.069 126.4)

  11. Step 950

    950

    #212A12

    oklch(26.9% 0.043 126)

Export this scale for Tailwind in the Tailwind colors tool

#EBF8DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF4D90.023
Deuteranopia (no green cones)#F9F3DC0.022
Tritanopia (no blue cones)#EDF5F00.032
Achromatopsia (no color)#F3F3F30.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBF8DB

    #EBF8DB

    oklch(96.2% 0.041 126.9)

  • #F6EFFF

    #F6EFFF

    oklch(96.2% 0.022 305.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBF8DB

    #EBF8DB

    oklch(96.2% 0.041 126.9)

  • #FAF3D5

    #FAF3D5

    oklch(96.2% 0.04 96.2)

  • #DDFBE8

    #DDFBE8

    oklch(96.1% 0.04 157.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBF8DB

    #EBF8DB

    oklch(96.2% 0.041 126.9)

  • #EFF2FF

    #EFF2FF

    oklch(96.3% 0.018 275.6)

  • #FFECF9

    #FFECF9

    oklch(96.2% 0.027 337.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBF8DB

    #EBF8DB

    oklch(96.2% 0.041 126.9)

  • #E9F4FF

    #E9F4FF

    oklch(96.2% 0.019 248)

  • #FFEDF0

    #FFEDF0

    oklch(96.1% 0.02 6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBF8DB

    #EBF8DB

    oklch(96.2% 0.041 126.9)

  • #DEF8FF

    #DEF8FF

    oklch(96.2% 0.029 215.7)

  • #F6EFFF

    #F6EFFF

    oklch(96.2% 0.022 305.6)

  • #FFEEE9

    #FFEEE9

    oklch(96.1% 0.02 37)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBF8DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBF8DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.