#EBF3E5

Closest named color: Beige (#F5F5DC). oklch(95.4% 0.02 131.5), rgb(235, 243, 229).

Aa

Black text reads best on this color (18.48:1).

About this color

#EBF3E5 is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.019 away. Black text reads best on it, at 18.48:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.48:1
White text1.13:1

Values

HEX#EBF3E5
RGBrgb(235, 243, 229)
HSLhsl(94, 37%, 93%)
OKLCHoklch(95.4% 0.02 131.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBF3E5 1.13:1 Fails Lc -7.4 Not readable
Black text on #EBF3E5 18.48:1 AAA Lc 97.3 Preferred for body text
#EBF3E5 text on white 1.13:1 Fails Lc 0.0 Not readable
#EBF3E5 text on black 18.48:1 AAA Lc -98.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBF3E5

    oklch(95.4% 0.02 131.5)

  2. Step 100

    100

    #E8EBE6

    oklch(93.6% 0.007 132.4)

  3. Step 200

    200

    #D6DBD1

    oklch(88.5% 0.015 128.6)

  4. Step 300

    300

    #BBC4B3

    oklch(80.9% 0.025 130)

  5. Step 400

    400

    #97A68B

    oklch(70.6% 0.042 131.2)

  6. Step 500

    500

    #7E916F

    oklch(63.2% 0.054 131.6)

  7. Step 600

    600

    #677B57

    oklch(55.7% 0.059 131.7)

  8. Step 700

    700

    #566747

    oklch(49.1% 0.053 130.9)

  9. Step 800

    800

    #46543A

    oklch(42.6% 0.045 131.1)

  10. Step 900

    900

    #3B4632

    oklch(37.8% 0.036 131.4)

  11. Step 950

    950

    #23291E

    oklch(27.1% 0.022 131.1)

Export this scale for Tailwind in the Tailwind colors tool

#EBF3E5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F1E40.013
Deuteranopia (no green cones)#F3F0E60.013
Tritanopia (no blue cones)#EBF2EF0.015
Achromatopsia (no color)#F0F0F00.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBF3E5

    #EBF3E5

    oklch(95.4% 0.02 131.5)

  • #F4ECFA

    #F4ECFA

    oklch(95.3% 0.02 311.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBF3E5

    #EBF3E5

    oklch(95.4% 0.02 131.5)

  • #F2F1E1

    #F2F1E1

    oklch(95.5% 0.021 103.9)

  • #E5F4EC

    #E5F4EC

    oklch(95.4% 0.019 162.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBF3E5

    #EBF3E5

    oklch(95.4% 0.02 131.5)

  • #EDEFFE

    #EDEFFE

    oklch(95.5% 0.02 279.9)

  • #FAEBF4

    #FAEBF4

    oklch(95.4% 0.02 340.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBF3E5

    #EBF3E5

    oklch(95.4% 0.02 131.5)

  • #E6F1FE

    #E6F1FE

    oklch(95.4% 0.021 252.5)

  • #FDEBEC

    #FDEBEC

    oklch(95.5% 0.02 13.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBF3E5

    #EBF3E5

    oklch(95.4% 0.02 131.5)

  • #E2F3FA

    #E2F3FA

    oklch(95.4% 0.02 224.3)

  • #F4ECFA

    #F4ECFA

    oklch(95.3% 0.02 311.1)

  • #FDECE6

    #FDECE6

    oklch(95.5% 0.02 40.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBF3E5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBF3E5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.