#EBDF5E

Closest named color: Dull Yellow (#EEDC5B). oklch(88.9% 0.149 104), rgb(235, 223, 94).

Aa

Black text reads best on this color (15.24:1).

About this color

#EBDF5E is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.149 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Yellow (#EEDC5B), ΔE 0.008 away. Black text reads best on it, at 15.24:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.149)
Temperaturewarm
Nearest nameDull Yellow (#EEDC5B)
Black text15.24:1
White text1.37:1

Values

HEX#EBDF5E
RGBrgb(235, 223, 94)
HSLhsl(55, 78%, 65%)
OKLCHoklch(88.9% 0.149 104)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDF5E 1.37:1 Fails Lc -20.9 Dividers and decoration only
Black text on #EBDF5E 15.24:1 AAA Lc 85.4 Fine for body text
#EBDF5E text on white 1.37:1 Fails Lc 18.3 Dividers and decoration only
#EBDF5E text on black 15.24:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F7E3

    oklch(97.2% 0.026 104.5)

  2. Step 100

    100

    #EFECC2

    oklch(93.5% 0.055 104)

  3. Step 200

    200 (this color)

    #EBDF5E

    oklch(88.9% 0.149 104)

  4. Step 300

    300

    #D4C500

    oklch(81% 0.171 104)

  5. Step 400

    400

    #B1A400

    oklch(70.7% 0.149 103.9)

  6. Step 500

    500

    #978C00

    oklch(63% 0.133 104)

  7. Step 600

    600

    #7F7600

    oklch(55.6% 0.118 104.3)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2B2700

    oklch(26.9% 0.057 103.7)

Export this scale for Tailwind in the Tailwind colors tool

#EBDF5E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1D84F0.018
Deuteranopia (no green cones)#F5DF650.017
Tritanopia (no blue cones)#FBD1C30.135
Achromatopsia (no color)#DCDCDC0.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDF5E

    #EBDF5E

    oklch(88.9% 0.149 104)

  • #D5D6FF

    #D5D6FF

    oklch(88.8% 0.056 284.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDF5E

    #EBDF5E

    oklch(88.9% 0.149 104)

  • #FFD296

    #FFD296

    oklch(88.9% 0.092 74.2)

  • #B1F088

    #B1F088

    oklch(88.9% 0.149 134.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDF5E

    #EBDF5E

    oklch(88.9% 0.149 104)

  • #C2DDFF

    #C2DDFF

    oklch(88.9% 0.055 254.3)

  • #EDCCFF

    #EDCCFF

    oklch(88.9% 0.077 313.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDF5E

    #EBDF5E

    oklch(88.9% 0.149 104)

  • #A5E6FF

    #A5E6FF

    oklch(89% 0.074 223.8)

  • #FFC8E7

    #FFC8E7

    oklch(89% 0.074 343.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDF5E

    #EBDF5E

    oklch(88.9% 0.149 104)

  • #1FF9F7

    #1FF9F7

    oklch(89% 0.149 193.7)

  • #D5D6FF

    #D5D6FF

    oklch(88.8% 0.056 284.1)

  • #FFCBCF

    #FFCBCF

    oklch(88.9% 0.059 13.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDF5E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDF5E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.